diff --git a/src/pages.json b/src/pages.json index 416812b..bd9e738 100644 --- a/src/pages.json +++ b/src/pages.json @@ -88,6 +88,24 @@ "enablePullDownRefresh": false } + } + // 政策速通详情 + , { + "path": "pages/PolicyExpress/PolicyExpressDetail", + "style": { + "navigationBarTitleText": "详情", + "enablePullDownRefresh": false + } + + } + // 动态详情 + , { + "path": "pages/activity/activityDetail", + "style": { + "navigationBarTitleText": "动态详情", + "enablePullDownRefresh": false + } + } // 文艺作品 , { @@ -143,7 +161,14 @@ } }, - + // 积分明细 + { + "path": "pages/MyPoints/pointDetail", + "style": { + "navigationBarTitleText": "积分明细", + "enablePullDownRefresh": false + } + }, // 订单详情 { "path": "pages/OrderDetail/OrderDetail", diff --git a/src/pages/MyPoints/pointDetail.vue b/src/pages/MyPoints/pointDetail.vue new file mode 100644 index 0000000..dd5c012 --- /dev/null +++ b/src/pages/MyPoints/pointDetail.vue @@ -0,0 +1,194 @@ + + + + + \ No newline at end of file diff --git a/src/pages/PolicyExpress/PolicyExpress.vue b/src/pages/PolicyExpress/PolicyExpress.vue index 1a89940..e696406 100644 --- a/src/pages/PolicyExpress/PolicyExpress.vue +++ b/src/pages/PolicyExpress/PolicyExpress.vue @@ -1,6 +1,6 @@ @@ -59,37 +48,8 @@ topHeight: 0, opCalue: 0, pageTitle: "媒体宣传", - list: [{ - id: 1, - imgUrl: '../../static/help/help1.png', - title: '文艺维权', - remark: '文艺维权' - }, - { - id: 2, - imgUrl: '../../static/help/help5.png', - title: '就业创业', - remark: '就业创业' - }, - { - id: 3, - imgUrl: '../../static/help/help2.png', - title: '职称评审', - remark: '职称评审' - }, - { - id: 4, - imgUrl: '../../static/help/help4.png', - title: '艺术考级', - remark: '艺术考级' - }, - { - id: 5, - imgUrl: '../../static/help/help3.png', - title: '会员培训', - remark: '会员培训' - }, - ] + QRsize: 136, + QRlist: ['https://www.uviewui.com/components/tooltip.html', '我是第二个', '我是第三个'] }; }, onPageScroll(e) { @@ -142,13 +102,13 @@ .backImg { width: 20px; height: 20px; - margin-right: 16px; } .barLabel { flex: 1; text-align: center; font-size: 16px; + margin-left: -20px; } } } @@ -174,13 +134,13 @@ .backImg { width: 20px; height: 20px; - margin-right: 16px; } .barLabel { flex: 1; text-align: center; font-size: 16px; + margin-left: -20px; } } } diff --git a/src/uni_modules/Sansnn-uQRCode/changelog.md b/src/uni_modules/Sansnn-uQRCode/changelog.md new file mode 100644 index 0000000..173de69 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/changelog.md @@ -0,0 +1,18 @@ +## 3.0.1(2022-01-05) +3.0.1 gcanvas引用目录调整。 +## 3.0.0(2022-01-04) +3.0.0 uQRCode 3.0 全新版本来袭。 +## 2.0.4(2021-11-19) +2.0.4 新增绘制模式;新增绘制延时、canvas导入文件延时属性。 +## 2.0.3(2021-10-18) +2.0.3 修复在部分安卓设备生成异常;移除延迟绘制;新增批量生成示例。 +## 2.0.23(2021-08-09) + +## 2.0.22(2021-08-09) + +## 2.0.21(2021-07-28) + +## 2.0.2(2021-07-28) +2.0.2 新增延迟绘制。 +## 2.0.1(2021-07-26) +2.0.1 调整为uni_modules目录规范。 diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/common/uqrcode.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/common/uqrcode.js new file mode 100644 index 0000000..e74cef6 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/common/uqrcode.js @@ -0,0 +1,1323 @@ +//--------------------------------------------------------------------- +// github https://github.com/Sansnn/uQRCode +// version 3.0.0 +//--------------------------------------------------------------------- + +"use strict"; + +let uQRCode = (() => { + return {} +})(); + +(function() { + //--------------------------------------------------------------------- + // QRCode for JavaScript + // + // Copyright (c) 2009 Kazuhiko Arase + // + // URL: http://www.d-project.com/ + // + // Licensed under the MIT license: + // http://www.opensource.org/licenses/mit-license.php + // + // The word "QR Code" is registered trademark of + // DENSO WAVE INCORPORATED + // http://www.denso-wave.com/qrcode/faqpatent-e.html + // + //--------------------------------------------------------------------- + + //--------------------------------------------------------------------- + // QR8bitByte + //--------------------------------------------------------------------- + + function QR8bitByte(data) { + this.mode = QRMode.MODE_8BIT_BYTE; + this.data = data; + } + + QR8bitByte.prototype = { + + getLength: function(buffer) { + return this.data.length; + }, + + write: function(buffer) { + for (var i = 0; i < this.data.length; i++) { + // not JIS ... + buffer.put(this.data.charCodeAt(i), 8); + } + } + }; + + //--------------------------------------------------------------------- + // QRCode + //--------------------------------------------------------------------- + + function QRCode(typeNumber, errorCorrectLevel) { + this.typeNumber = typeNumber; + this.errorCorrectLevel = errorCorrectLevel; + this.modules = null; + this.moduleCount = 0; + this.dataCache = null; + this.dataList = new Array(); + } + + QRCode.prototype = { + + addData: function(data) { + var newData = new QR8bitByte(data); + this.dataList.push(newData); + this.dataCache = null; + }, + + isDark: function(row, col) { + if (row < 0 || this.moduleCount <= row || col < 0 || this.moduleCount <= col) { + throw new Error(row + "," + col); + } + return this.modules[row][col]; + }, + + getModuleCount: function() { + return this.moduleCount; + }, + + make: function() { + // Calculate automatically typeNumber if provided is < 1 + if (this.typeNumber < 1) { + var typeNumber = 1; + for (typeNumber = 1; typeNumber < 40; typeNumber++) { + var rsBlocks = QRRSBlock.getRSBlocks(typeNumber, this.errorCorrectLevel); + + var buffer = new QRBitBuffer(); + var totalDataCount = 0; + for (var i = 0; i < rsBlocks.length; i++) { + totalDataCount += rsBlocks[i].dataCount; + } + + for (var i = 0; i < this.dataList.length; i++) { + var data = this.dataList[i]; + buffer.put(data.mode, 4); + buffer.put(data.getLength(), QRUtil.getLengthInBits(data.mode, typeNumber)); + data.write(buffer); + } + if (buffer.getLengthInBits() <= totalDataCount * 8) + break; + } + this.typeNumber = typeNumber; + } + this.makeImpl(false, this.getBestMaskPattern()); + }, + + makeImpl: function(test, maskPattern) { + + this.moduleCount = this.typeNumber * 4 + 17; + this.modules = new Array(this.moduleCount); + + for (var row = 0; row < this.moduleCount; row++) { + + this.modules[row] = new Array(this.moduleCount); + + for (var col = 0; col < this.moduleCount; col++) { + this.modules[row][col] = null; //(col + row) % 3; + } + } + + this.setupPositionProbePattern(0, 0); + this.setupPositionProbePattern(this.moduleCount - 7, 0); + this.setupPositionProbePattern(0, this.moduleCount - 7); + this.setupPositionAdjustPattern(); + this.setupTimingPattern(); + this.setupTypeInfo(test, maskPattern); + + if (this.typeNumber >= 7) { + this.setupTypeNumber(test); + } + + if (this.dataCache == null) { + this.dataCache = QRCode.createData(this.typeNumber, this.errorCorrectLevel, this.dataList); + } + + this.mapData(this.dataCache, maskPattern); + }, + + setupPositionProbePattern: function(row, col) { + + for (var r = -1; r <= 7; r++) { + + if (row + r <= -1 || this.moduleCount <= row + r) continue; + + for (var c = -1; c <= 7; c++) { + + if (col + c <= -1 || this.moduleCount <= col + c) continue; + + if ((0 <= r && r <= 6 && (c == 0 || c == 6)) || + (0 <= c && c <= 6 && (r == 0 || r == 6)) || + (2 <= r && r <= 4 && 2 <= c && c <= 4)) { + this.modules[row + r][col + c] = true; + } else { + this.modules[row + r][col + c] = false; + } + } + } + }, + + getBestMaskPattern: function() { + + var minLostPoint = 0; + var pattern = 0; + + for (var i = 0; i < 8; i++) { + + this.makeImpl(true, i); + + var lostPoint = QRUtil.getLostPoint(this); + + if (i == 0 || minLostPoint > lostPoint) { + minLostPoint = lostPoint; + pattern = i; + } + } + + return pattern; + }, + + createMovieClip: function(target_mc, instance_name, depth) { + + var qr_mc = target_mc.createEmptyMovieClip(instance_name, depth); + var cs = 1; + + this.make(); + + for (var row = 0; row < this.modules.length; row++) { + + var y = row * cs; + + for (var col = 0; col < this.modules[row].length; col++) { + + var x = col * cs; + var dark = this.modules[row][col]; + + if (dark) { + qr_mc.beginFill(0, 100); + qr_mc.moveTo(x, y); + qr_mc.lineTo(x + cs, y); + qr_mc.lineTo(x + cs, y + cs); + qr_mc.lineTo(x, y + cs); + qr_mc.endFill(); + } + } + } + + return qr_mc; + }, + + setupTimingPattern: function() { + + for (var r = 8; r < this.moduleCount - 8; r++) { + if (this.modules[r][6] != null) { + continue; + } + this.modules[r][6] = (r % 2 == 0); + } + + for (var c = 8; c < this.moduleCount - 8; c++) { + if (this.modules[6][c] != null) { + continue; + } + this.modules[6][c] = (c % 2 == 0); + } + }, + + setupPositionAdjustPattern: function() { + + var pos = QRUtil.getPatternPosition(this.typeNumber); + + for (var i = 0; i < pos.length; i++) { + + for (var j = 0; j < pos.length; j++) { + + var row = pos[i]; + var col = pos[j]; + + if (this.modules[row][col] != null) { + continue; + } + + for (var r = -2; r <= 2; r++) { + + for (var c = -2; c <= 2; c++) { + + if (r == -2 || r == 2 || c == -2 || c == 2 || + (r == 0 && c == 0)) { + this.modules[row + r][col + c] = true; + } else { + this.modules[row + r][col + c] = false; + } + } + } + } + } + }, + + setupTypeNumber: function(test) { + + var bits = QRUtil.getBCHTypeNumber(this.typeNumber); + + for (var i = 0; i < 18; i++) { + var mod = (!test && ((bits >> i) & 1) == 1); + this.modules[Math.floor(i / 3)][i % 3 + this.moduleCount - 8 - 3] = mod; + } + + for (var i = 0; i < 18; i++) { + var mod = (!test && ((bits >> i) & 1) == 1); + this.modules[i % 3 + this.moduleCount - 8 - 3][Math.floor(i / 3)] = mod; + } + }, + + setupTypeInfo: function(test, maskPattern) { + + var data = (this.errorCorrectLevel << 3) | maskPattern; + var bits = QRUtil.getBCHTypeInfo(data); + + // vertical + for (var i = 0; i < 15; i++) { + + var mod = (!test && ((bits >> i) & 1) == 1); + + if (i < 6) { + this.modules[i][8] = mod; + } else if (i < 8) { + this.modules[i + 1][8] = mod; + } else { + this.modules[this.moduleCount - 15 + i][8] = mod; + } + } + + // horizontal + for (var i = 0; i < 15; i++) { + + var mod = (!test && ((bits >> i) & 1) == 1); + + if (i < 8) { + this.modules[8][this.moduleCount - i - 1] = mod; + } else if (i < 9) { + this.modules[8][15 - i - 1 + 1] = mod; + } else { + this.modules[8][15 - i - 1] = mod; + } + } + + // fixed module + this.modules[this.moduleCount - 8][8] = (!test); + + }, + + mapData: function(data, maskPattern) { + + var inc = -1; + var row = this.moduleCount - 1; + var bitIndex = 7; + var byteIndex = 0; + + for (var col = this.moduleCount - 1; col > 0; col -= 2) { + + if (col == 6) col--; + + while (true) { + + for (var c = 0; c < 2; c++) { + + if (this.modules[row][col - c] == null) { + + var dark = false; + + if (byteIndex < data.length) { + dark = (((data[byteIndex] >>> bitIndex) & 1) == 1); + } + + var mask = QRUtil.getMask(maskPattern, row, col - c); + + if (mask) { + dark = !dark; + } + + this.modules[row][col - c] = dark; + bitIndex--; + + if (bitIndex == -1) { + byteIndex++; + bitIndex = 7; + } + } + } + + row += inc; + + if (row < 0 || this.moduleCount <= row) { + row -= inc; + inc = -inc; + break; + } + } + } + + } + + }; + + QRCode.PAD0 = 0xEC; + QRCode.PAD1 = 0x11; + + QRCode.createData = function(typeNumber, errorCorrectLevel, dataList) { + + var rsBlocks = QRRSBlock.getRSBlocks(typeNumber, errorCorrectLevel); + + var buffer = new QRBitBuffer(); + + for (var i = 0; i < dataList.length; i++) { + var data = dataList[i]; + buffer.put(data.mode, 4); + buffer.put(data.getLength(), QRUtil.getLengthInBits(data.mode, typeNumber)); + data.write(buffer); + } + + // calc num max data. + var totalDataCount = 0; + for (var i = 0; i < rsBlocks.length; i++) { + totalDataCount += rsBlocks[i].dataCount; + } + + if (buffer.getLengthInBits() > totalDataCount * 8) { + throw new Error("code length overflow. (" + + buffer.getLengthInBits() + + ">" + + totalDataCount * 8 + + ")"); + } + + // end code + if (buffer.getLengthInBits() + 4 <= totalDataCount * 8) { + buffer.put(0, 4); + } + + // padding + while (buffer.getLengthInBits() % 8 != 0) { + buffer.putBit(false); + } + + // padding + while (true) { + + if (buffer.getLengthInBits() >= totalDataCount * 8) { + break; + } + buffer.put(QRCode.PAD0, 8); + + if (buffer.getLengthInBits() >= totalDataCount * 8) { + break; + } + buffer.put(QRCode.PAD1, 8); + } + + return QRCode.createBytes(buffer, rsBlocks); + } + + QRCode.createBytes = function(buffer, rsBlocks) { + + var offset = 0; + + var maxDcCount = 0; + var maxEcCount = 0; + + var dcdata = new Array(rsBlocks.length); + var ecdata = new Array(rsBlocks.length); + + for (var r = 0; r < rsBlocks.length; r++) { + + var dcCount = rsBlocks[r].dataCount; + var ecCount = rsBlocks[r].totalCount - dcCount; + + maxDcCount = Math.max(maxDcCount, dcCount); + maxEcCount = Math.max(maxEcCount, ecCount); + + dcdata[r] = new Array(dcCount); + + for (var i = 0; i < dcdata[r].length; i++) { + dcdata[r][i] = 0xff & buffer.buffer[i + offset]; + } + offset += dcCount; + + var rsPoly = QRUtil.getErrorCorrectPolynomial(ecCount); + var rawPoly = new QRPolynomial(dcdata[r], rsPoly.getLength() - 1); + + var modPoly = rawPoly.mod(rsPoly); + ecdata[r] = new Array(rsPoly.getLength() - 1); + for (var i = 0; i < ecdata[r].length; i++) { + var modIndex = i + modPoly.getLength() - ecdata[r].length; + ecdata[r][i] = (modIndex >= 0) ? modPoly.get(modIndex) : 0; + } + + } + + var totalCodeCount = 0; + for (var i = 0; i < rsBlocks.length; i++) { + totalCodeCount += rsBlocks[i].totalCount; + } + + var data = new Array(totalCodeCount); + var index = 0; + + for (var i = 0; i < maxDcCount; i++) { + for (var r = 0; r < rsBlocks.length; r++) { + if (i < dcdata[r].length) { + data[index++] = dcdata[r][i]; + } + } + } + + for (var i = 0; i < maxEcCount; i++) { + for (var r = 0; r < rsBlocks.length; r++) { + if (i < ecdata[r].length) { + data[index++] = ecdata[r][i]; + } + } + } + + return data; + + } + + //--------------------------------------------------------------------- + // QRMode + //--------------------------------------------------------------------- + + var QRMode = { + MODE_NUMBER: 1 << 0, + MODE_ALPHA_NUM: 1 << 1, + MODE_8BIT_BYTE: 1 << 2, + MODE_KANJI: 1 << 3 + }; + + //--------------------------------------------------------------------- + // QRErrorCorrectLevel + //--------------------------------------------------------------------- + + var QRErrorCorrectLevel = { + L: 1, + M: 0, + Q: 3, + H: 2 + }; + + //--------------------------------------------------------------------- + // QRMaskPattern + //--------------------------------------------------------------------- + + var QRMaskPattern = { + PATTERN000: 0, + PATTERN001: 1, + PATTERN010: 2, + PATTERN011: 3, + PATTERN100: 4, + PATTERN101: 5, + PATTERN110: 6, + PATTERN111: 7 + }; + + //--------------------------------------------------------------------- + // QRUtil + //--------------------------------------------------------------------- + + var QRUtil = { + + PATTERN_POSITION_TABLE: [ + [], + [6, 18], + [6, 22], + [6, 26], + [6, 30], + [6, 34], + [6, 22, 38], + [6, 24, 42], + [6, 26, 46], + [6, 28, 50], + [6, 30, 54], + [6, 32, 58], + [6, 34, 62], + [6, 26, 46, 66], + [6, 26, 48, 70], + [6, 26, 50, 74], + [6, 30, 54, 78], + [6, 30, 56, 82], + [6, 30, 58, 86], + [6, 34, 62, 90], + [6, 28, 50, 72, 94], + [6, 26, 50, 74, 98], + [6, 30, 54, 78, 102], + [6, 28, 54, 80, 106], + [6, 32, 58, 84, 110], + [6, 30, 58, 86, 114], + [6, 34, 62, 90, 118], + [6, 26, 50, 74, 98, 122], + [6, 30, 54, 78, 102, 126], + [6, 26, 52, 78, 104, 130], + [6, 30, 56, 82, 108, 134], + [6, 34, 60, 86, 112, 138], + [6, 30, 58, 86, 114, 142], + [6, 34, 62, 90, 118, 146], + [6, 30, 54, 78, 102, 126, 150], + [6, 24, 50, 76, 102, 128, 154], + [6, 28, 54, 80, 106, 132, 158], + [6, 32, 58, 84, 110, 136, 162], + [6, 26, 54, 82, 110, 138, 166], + [6, 30, 58, 86, 114, 142, 170] + ], + + G15: (1 << 10) | (1 << 8) | (1 << 5) | (1 << 4) | (1 << 2) | (1 << 1) | (1 << 0), + G18: (1 << 12) | (1 << 11) | (1 << 10) | (1 << 9) | (1 << 8) | (1 << 5) | (1 << 2) | (1 << 0), + G15_MASK: (1 << 14) | (1 << 12) | (1 << 10) | (1 << 4) | (1 << 1), + + getBCHTypeInfo: function(data) { + var d = data << 10; + while (QRUtil.getBCHDigit(d) - QRUtil.getBCHDigit(QRUtil.G15) >= 0) { + d ^= (QRUtil.G15 << (QRUtil.getBCHDigit(d) - QRUtil.getBCHDigit(QRUtil.G15))); + } + return ((data << 10) | d) ^ QRUtil.G15_MASK; + }, + + getBCHTypeNumber: function(data) { + var d = data << 12; + while (QRUtil.getBCHDigit(d) - QRUtil.getBCHDigit(QRUtil.G18) >= 0) { + d ^= (QRUtil.G18 << (QRUtil.getBCHDigit(d) - QRUtil.getBCHDigit(QRUtil.G18))); + } + return (data << 12) | d; + }, + + getBCHDigit: function(data) { + + var digit = 0; + + while (data != 0) { + digit++; + data >>>= 1; + } + + return digit; + }, + + getPatternPosition: function(typeNumber) { + return QRUtil.PATTERN_POSITION_TABLE[typeNumber - 1]; + }, + + getMask: function(maskPattern, i, j) { + + switch (maskPattern) { + + case QRMaskPattern.PATTERN000: + return (i + j) % 2 == 0; + case QRMaskPattern.PATTERN001: + return i % 2 == 0; + case QRMaskPattern.PATTERN010: + return j % 3 == 0; + case QRMaskPattern.PATTERN011: + return (i + j) % 3 == 0; + case QRMaskPattern.PATTERN100: + return (Math.floor(i / 2) + Math.floor(j / 3)) % 2 == 0; + case QRMaskPattern.PATTERN101: + return (i * j) % 2 + (i * j) % 3 == 0; + case QRMaskPattern.PATTERN110: + return ((i * j) % 2 + (i * j) % 3) % 2 == 0; + case QRMaskPattern.PATTERN111: + return ((i * j) % 3 + (i + j) % 2) % 2 == 0; + + default: + throw new Error("bad maskPattern:" + maskPattern); + } + }, + + getErrorCorrectPolynomial: function(errorCorrectLength) { + + var a = new QRPolynomial([1], 0); + + for (var i = 0; i < errorCorrectLength; i++) { + a = a.multiply(new QRPolynomial([1, QRMath.gexp(i)], 0)); + } + + return a; + }, + + getLengthInBits: function(mode, type) { + + if (1 <= type && type < 10) { + + // 1 - 9 + + switch (mode) { + case QRMode.MODE_NUMBER: + return 10; + case QRMode.MODE_ALPHA_NUM: + return 9; + case QRMode.MODE_8BIT_BYTE: + return 8; + case QRMode.MODE_KANJI: + return 8; + default: + throw new Error("mode:" + mode); + } + + } else if (type < 27) { + + // 10 - 26 + + switch (mode) { + case QRMode.MODE_NUMBER: + return 12; + case QRMode.MODE_ALPHA_NUM: + return 11; + case QRMode.MODE_8BIT_BYTE: + return 16; + case QRMode.MODE_KANJI: + return 10; + default: + throw new Error("mode:" + mode); + } + + } else if (type < 41) { + + // 27 - 40 + + switch (mode) { + case QRMode.MODE_NUMBER: + return 14; + case QRMode.MODE_ALPHA_NUM: + return 13; + case QRMode.MODE_8BIT_BYTE: + return 16; + case QRMode.MODE_KANJI: + return 12; + default: + throw new Error("mode:" + mode); + } + + } else { + throw new Error("type:" + type); + } + }, + + getLostPoint: function(qrCode) { + + var moduleCount = qrCode.getModuleCount(); + + var lostPoint = 0; + + // LEVEL1 + + for (var row = 0; row < moduleCount; row++) { + + for (var col = 0; col < moduleCount; col++) { + + var sameCount = 0; + var dark = qrCode.isDark(row, col); + + for (var r = -1; r <= 1; r++) { + + if (row + r < 0 || moduleCount <= row + r) { + continue; + } + + for (var c = -1; c <= 1; c++) { + + if (col + c < 0 || moduleCount <= col + c) { + continue; + } + + if (r == 0 && c == 0) { + continue; + } + + if (dark == qrCode.isDark(row + r, col + c)) { + sameCount++; + } + } + } + + if (sameCount > 5) { + lostPoint += (3 + sameCount - 5); + } + } + } + + // LEVEL2 + + for (var row = 0; row < moduleCount - 1; row++) { + for (var col = 0; col < moduleCount - 1; col++) { + var count = 0; + if (qrCode.isDark(row, col)) count++; + if (qrCode.isDark(row + 1, col)) count++; + if (qrCode.isDark(row, col + 1)) count++; + if (qrCode.isDark(row + 1, col + 1)) count++; + if (count == 0 || count == 4) { + lostPoint += 3; + } + } + } + + // LEVEL3 + + for (var row = 0; row < moduleCount; row++) { + for (var col = 0; col < moduleCount - 6; col++) { + if (qrCode.isDark(row, col) && + !qrCode.isDark(row, col + 1) && + qrCode.isDark(row, col + 2) && + qrCode.isDark(row, col + 3) && + qrCode.isDark(row, col + 4) && + !qrCode.isDark(row, col + 5) && + qrCode.isDark(row, col + 6)) { + lostPoint += 40; + } + } + } + + for (var col = 0; col < moduleCount; col++) { + for (var row = 0; row < moduleCount - 6; row++) { + if (qrCode.isDark(row, col) && + !qrCode.isDark(row + 1, col) && + qrCode.isDark(row + 2, col) && + qrCode.isDark(row + 3, col) && + qrCode.isDark(row + 4, col) && + !qrCode.isDark(row + 5, col) && + qrCode.isDark(row + 6, col)) { + lostPoint += 40; + } + } + } + + // LEVEL4 + + var darkCount = 0; + + for (var col = 0; col < moduleCount; col++) { + for (var row = 0; row < moduleCount; row++) { + if (qrCode.isDark(row, col)) { + darkCount++; + } + } + } + + var ratio = Math.abs(100 * darkCount / moduleCount / moduleCount - 50) / 5; + lostPoint += ratio * 10; + + return lostPoint; + } + + }; + + + //--------------------------------------------------------------------- + // QRMath + //--------------------------------------------------------------------- + + var QRMath = { + + glog: function(n) { + + if (n < 1) { + throw new Error("glog(" + n + ")"); + } + + return QRMath.LOG_TABLE[n]; + }, + + gexp: function(n) { + + while (n < 0) { + n += 255; + } + + while (n >= 256) { + n -= 255; + } + + return QRMath.EXP_TABLE[n]; + }, + + EXP_TABLE: new Array(256), + + LOG_TABLE: new Array(256) + + }; + + for (var i = 0; i < 8; i++) { + QRMath.EXP_TABLE[i] = 1 << i; + } + for (var i = 8; i < 256; i++) { + QRMath.EXP_TABLE[i] = QRMath.EXP_TABLE[i - 4] ^ + QRMath.EXP_TABLE[i - 5] ^ + QRMath.EXP_TABLE[i - 6] ^ + QRMath.EXP_TABLE[i - 8]; + } + for (var i = 0; i < 255; i++) { + QRMath.LOG_TABLE[QRMath.EXP_TABLE[i]] = i; + } + + //--------------------------------------------------------------------- + // QRPolynomial + //--------------------------------------------------------------------- + + function QRPolynomial(num, shift) { + + if (num.length == undefined) { + throw new Error(num.length + "/" + shift); + } + + var offset = 0; + + while (offset < num.length && num[offset] == 0) { + offset++; + } + + this.num = new Array(num.length - offset + shift); + for (var i = 0; i < num.length - offset; i++) { + this.num[i] = num[i + offset]; + } + } + + QRPolynomial.prototype = { + + get: function(index) { + return this.num[index]; + }, + + getLength: function() { + return this.num.length; + }, + + multiply: function(e) { + + var num = new Array(this.getLength() + e.getLength() - 1); + + for (var i = 0; i < this.getLength(); i++) { + for (var j = 0; j < e.getLength(); j++) { + num[i + j] ^= QRMath.gexp(QRMath.glog(this.get(i)) + QRMath.glog(e.get(j))); + } + } + + return new QRPolynomial(num, 0); + }, + + mod: function(e) { + + if (this.getLength() - e.getLength() < 0) { + return this; + } + + var ratio = QRMath.glog(this.get(0)) - QRMath.glog(e.get(0)); + + var num = new Array(this.getLength()); + + for (var i = 0; i < this.getLength(); i++) { + num[i] = this.get(i); + } + + for (var i = 0; i < e.getLength(); i++) { + num[i] ^= QRMath.gexp(QRMath.glog(e.get(i)) + ratio); + } + + // recursive call + return new QRPolynomial(num, 0).mod(e); + } + }; + + //--------------------------------------------------------------------- + // QRRSBlock + //--------------------------------------------------------------------- + + function QRRSBlock(totalCount, dataCount) { + this.totalCount = totalCount; + this.dataCount = dataCount; + } + + QRRSBlock.RS_BLOCK_TABLE = [ + + // L + // M + // Q + // H + + // 1 + [1, 26, 19], + [1, 26, 16], + [1, 26, 13], + [1, 26, 9], + + // 2 + [1, 44, 34], + [1, 44, 28], + [1, 44, 22], + [1, 44, 16], + + // 3 + [1, 70, 55], + [1, 70, 44], + [2, 35, 17], + [2, 35, 13], + + // 4 + [1, 100, 80], + [2, 50, 32], + [2, 50, 24], + [4, 25, 9], + + // 5 + [1, 134, 108], + [2, 67, 43], + [2, 33, 15, 2, 34, 16], + [2, 33, 11, 2, 34, 12], + + // 6 + [2, 86, 68], + [4, 43, 27], + [4, 43, 19], + [4, 43, 15], + + // 7 + [2, 98, 78], + [4, 49, 31], + [2, 32, 14, 4, 33, 15], + [4, 39, 13, 1, 40, 14], + + // 8 + [2, 121, 97], + [2, 60, 38, 2, 61, 39], + [4, 40, 18, 2, 41, 19], + [4, 40, 14, 2, 41, 15], + + // 9 + [2, 146, 116], + [3, 58, 36, 2, 59, 37], + [4, 36, 16, 4, 37, 17], + [4, 36, 12, 4, 37, 13], + + // 10 + [2, 86, 68, 2, 87, 69], + [4, 69, 43, 1, 70, 44], + [6, 43, 19, 2, 44, 20], + [6, 43, 15, 2, 44, 16], + + // 11 + [4, 101, 81], + [1, 80, 50, 4, 81, 51], + [4, 50, 22, 4, 51, 23], + [3, 36, 12, 8, 37, 13], + + // 12 + [2, 116, 92, 2, 117, 93], + [6, 58, 36, 2, 59, 37], + [4, 46, 20, 6, 47, 21], + [7, 42, 14, 4, 43, 15], + + // 13 + [4, 133, 107], + [8, 59, 37, 1, 60, 38], + [8, 44, 20, 4, 45, 21], + [12, 33, 11, 4, 34, 12], + + // 14 + [3, 145, 115, 1, 146, 116], + [4, 64, 40, 5, 65, 41], + [11, 36, 16, 5, 37, 17], + [11, 36, 12, 5, 37, 13], + + // 15 + [5, 109, 87, 1, 110, 88], + [5, 65, 41, 5, 66, 42], + [5, 54, 24, 7, 55, 25], + [11, 36, 12], + + // 16 + [5, 122, 98, 1, 123, 99], + [7, 73, 45, 3, 74, 46], + [15, 43, 19, 2, 44, 20], + [3, 45, 15, 13, 46, 16], + + // 17 + [1, 135, 107, 5, 136, 108], + [10, 74, 46, 1, 75, 47], + [1, 50, 22, 15, 51, 23], + [2, 42, 14, 17, 43, 15], + + // 18 + [5, 150, 120, 1, 151, 121], + [9, 69, 43, 4, 70, 44], + [17, 50, 22, 1, 51, 23], + [2, 42, 14, 19, 43, 15], + + // 19 + [3, 141, 113, 4, 142, 114], + [3, 70, 44, 11, 71, 45], + [17, 47, 21, 4, 48, 22], + [9, 39, 13, 16, 40, 14], + + // 20 + [3, 135, 107, 5, 136, 108], + [3, 67, 41, 13, 68, 42], + [15, 54, 24, 5, 55, 25], + [15, 43, 15, 10, 44, 16], + + // 21 + [4, 144, 116, 4, 145, 117], + [17, 68, 42], + [17, 50, 22, 6, 51, 23], + [19, 46, 16, 6, 47, 17], + + // 22 + [2, 139, 111, 7, 140, 112], + [17, 74, 46], + [7, 54, 24, 16, 55, 25], + [34, 37, 13], + + // 23 + [4, 151, 121, 5, 152, 122], + [4, 75, 47, 14, 76, 48], + [11, 54, 24, 14, 55, 25], + [16, 45, 15, 14, 46, 16], + + // 24 + [6, 147, 117, 4, 148, 118], + [6, 73, 45, 14, 74, 46], + [11, 54, 24, 16, 55, 25], + [30, 46, 16, 2, 47, 17], + + // 25 + [8, 132, 106, 4, 133, 107], + [8, 75, 47, 13, 76, 48], + [7, 54, 24, 22, 55, 25], + [22, 45, 15, 13, 46, 16], + + // 26 + [10, 142, 114, 2, 143, 115], + [19, 74, 46, 4, 75, 47], + [28, 50, 22, 6, 51, 23], + [33, 46, 16, 4, 47, 17], + + // 27 + [8, 152, 122, 4, 153, 123], + [22, 73, 45, 3, 74, 46], + [8, 53, 23, 26, 54, 24], + [12, 45, 15, 28, 46, 16], + + // 28 + [3, 147, 117, 10, 148, 118], + [3, 73, 45, 23, 74, 46], + [4, 54, 24, 31, 55, 25], + [11, 45, 15, 31, 46, 16], + + // 29 + [7, 146, 116, 7, 147, 117], + [21, 73, 45, 7, 74, 46], + [1, 53, 23, 37, 54, 24], + [19, 45, 15, 26, 46, 16], + + // 30 + [5, 145, 115, 10, 146, 116], + [19, 75, 47, 10, 76, 48], + [15, 54, 24, 25, 55, 25], + [23, 45, 15, 25, 46, 16], + + // 31 + [13, 145, 115, 3, 146, 116], + [2, 74, 46, 29, 75, 47], + [42, 54, 24, 1, 55, 25], + [23, 45, 15, 28, 46, 16], + + // 32 + [17, 145, 115], + [10, 74, 46, 23, 75, 47], + [10, 54, 24, 35, 55, 25], + [19, 45, 15, 35, 46, 16], + + // 33 + [17, 145, 115, 1, 146, 116], + [14, 74, 46, 21, 75, 47], + [29, 54, 24, 19, 55, 25], + [11, 45, 15, 46, 46, 16], + + // 34 + [13, 145, 115, 6, 146, 116], + [14, 74, 46, 23, 75, 47], + [44, 54, 24, 7, 55, 25], + [59, 46, 16, 1, 47, 17], + + // 35 + [12, 151, 121, 7, 152, 122], + [12, 75, 47, 26, 76, 48], + [39, 54, 24, 14, 55, 25], + [22, 45, 15, 41, 46, 16], + + // 36 + [6, 151, 121, 14, 152, 122], + [6, 75, 47, 34, 76, 48], + [46, 54, 24, 10, 55, 25], + [2, 45, 15, 64, 46, 16], + + // 37 + [17, 152, 122, 4, 153, 123], + [29, 74, 46, 14, 75, 47], + [49, 54, 24, 10, 55, 25], + [24, 45, 15, 46, 46, 16], + + // 38 + [4, 152, 122, 18, 153, 123], + [13, 74, 46, 32, 75, 47], + [48, 54, 24, 14, 55, 25], + [42, 45, 15, 32, 46, 16], + + // 39 + [20, 147, 117, 4, 148, 118], + [40, 75, 47, 7, 76, 48], + [43, 54, 24, 22, 55, 25], + [10, 45, 15, 67, 46, 16], + + // 40 + [19, 148, 118, 6, 149, 119], + [18, 75, 47, 31, 76, 48], + [34, 54, 24, 34, 55, 25], + [20, 45, 15, 61, 46, 16] + ]; + + QRRSBlock.getRSBlocks = function(typeNumber, errorCorrectLevel) { + + var rsBlock = QRRSBlock.getRsBlockTable(typeNumber, errorCorrectLevel); + + if (rsBlock == undefined) { + throw new Error("bad rs block @ typeNumber:" + typeNumber + "/errorCorrectLevel:" + + errorCorrectLevel); + } + + var length = rsBlock.length / 3; + + var list = new Array(); + + for (var i = 0; i < length; i++) { + + var count = rsBlock[i * 3 + 0]; + var totalCount = rsBlock[i * 3 + 1]; + var dataCount = rsBlock[i * 3 + 2]; + + for (var j = 0; j < count; j++) { + list.push(new QRRSBlock(totalCount, dataCount)); + } + } + + return list; + } + + QRRSBlock.getRsBlockTable = function(typeNumber, errorCorrectLevel) { + + switch (errorCorrectLevel) { + case QRErrorCorrectLevel.L: + return QRRSBlock.RS_BLOCK_TABLE[(typeNumber - 1) * 4 + 0]; + case QRErrorCorrectLevel.M: + return QRRSBlock.RS_BLOCK_TABLE[(typeNumber - 1) * 4 + 1]; + case QRErrorCorrectLevel.Q: + return QRRSBlock.RS_BLOCK_TABLE[(typeNumber - 1) * 4 + 2]; + case QRErrorCorrectLevel.H: + return QRRSBlock.RS_BLOCK_TABLE[(typeNumber - 1) * 4 + 3]; + default: + return undefined; + } + } + + //--------------------------------------------------------------------- + // QRBitBuffer + //--------------------------------------------------------------------- + + function QRBitBuffer() { + this.buffer = new Array(); + this.length = 0; + } + + QRBitBuffer.prototype = { + + get: function(index) { + var bufIndex = Math.floor(index / 8); + return ((this.buffer[bufIndex] >>> (7 - index % 8)) & 1) == 1; + }, + + put: function(num, length) { + for (var i = 0; i < length; i++) { + this.putBit(((num >>> (length - i - 1)) & 1) == 1); + } + }, + + getLengthInBits: function() { + return this.length; + }, + + putBit: function(bit) { + + var bufIndex = Math.floor(this.length / 8); + if (this.buffer.length <= bufIndex) { + this.buffer.push(0); + } + + if (bit) { + this.buffer[bufIndex] |= (0x80 >>> (this.length % 8)); + } + + this.length++; + } + }; + + //--------------------------------------------------------------------- + // Support Chinese + //--------------------------------------------------------------------- + function utf16To8(text) { + var result = ''; + var c; + for (var i = 0; i < text.length; i++) { + c = text.charCodeAt(i); + if (c >= 0x0001 && c <= 0x007F) { + result += text.charAt(i); + } else if (c > 0x07FF) { + result += String.fromCharCode(0xE0 | c >> 12 & 0x0F); + result += String.fromCharCode(0x80 | c >> 6 & 0x3F); + result += String.fromCharCode(0x80 | c >> 0 & 0x3F); + } else { + result += String.fromCharCode(0xC0 | c >> 6 & 0x1F); + result += String.fromCharCode(0x80 | c >> 0 & 0x3F); + } + } + return result; + } + + uQRCode = { + errorCorrectLevel: QRErrorCorrectLevel, + + defaults: { + size: 354, + margin: 0, + backgroundColor: '#FFFFFF', + foregroundColor: '#000000', + fileType: 'png', // 'jpg', 'png' + errorCorrectLevel: QRErrorCorrectLevel.H, + typeNumber: -1 + }, + + getModules: function(options) { + // options = Object.assign(this.defaults, options); // 不能用Object.assign,它会导致uQRCode.defaults被污染 + options = { + ...this.defaults, + ...options + }; + var qrcode = new QRCode(options.typeNumber, options.errorCorrectLevel); + qrcode.addData(utf16To8(options.text)); + qrcode.make(); + return qrcode.modules; + } + + } + +})(); + +export default uQRCode; diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/bridge/bridge-weex.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/bridge/bridge-weex.js new file mode 100644 index 0000000..27086ec --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/bridge/bridge-weex.js @@ -0,0 +1,241 @@ +const isWeex = typeof WXEnvironment !== 'undefined'; +const isWeexIOS = isWeex && /ios/i.test(WXEnvironment.platform); +const isWeexAndroid = isWeex && !isWeexIOS; + +import GLmethod from '../context-webgl/GLmethod'; + +const GCanvasModule = + (typeof weex !== 'undefined' && weex.requireModule) ? (weex.requireModule('gcanvas')) : + (typeof __weex_require__ !== 'undefined') ? (__weex_require__('@weex-module/gcanvas')) : {}; + +let isDebugging = false; + +let isComboDisabled = false; + +const logCommand = (function () { + const methodQuery = []; + Object.keys(GLmethod).forEach(key => { + methodQuery[GLmethod[key]] = key; + }) + const queryMethod = (id) => { + return methodQuery[parseInt(id)] || 'NotFoundMethod'; + } + const logCommand = (id, cmds) => { + const mId = cmds.split(',')[0]; + const mName = queryMethod(mId); + console.log(`=== callNative - componentId:${id}; method: ${mName}; cmds: ${cmds}`); + } + return logCommand; +})(); + +function joinArray(arr, sep) { + let res = ''; + for (let i = 0; i < arr.length; i++) { + if (i !== 0) { + res += sep; + } + res += arr[i]; + } + return res; +} + +const commandsCache = {} + +const GBridge = { + + callEnable: (ref, configArray) => { + + commandsCache[ref] = []; + + return GCanvasModule.enable({ + componentId: ref, + config: configArray + }); + }, + + callEnableDebug: () => { + isDebugging = true; + }, + + callEnableDisableCombo: () => { + isComboDisabled = true; + }, + + callSetContextType: function (componentId, context_type) { + GCanvasModule.setContextType(context_type, componentId); + }, + + callReset: function(id){ + GCanvasModule.resetComponent && canvasModule.resetComponent(componentId); + }, + + render: isWeexIOS ? function (componentId) { + return GCanvasModule.extendCallNative({ + contextId: componentId, + type: 0x60000001 + }); + } : function (componentId) { + return callGCanvasLinkNative(componentId, 0x60000001, 'render'); + }, + + render2d: isWeexIOS ? function (componentId, commands, callback) { + + if (isDebugging) { + console.log('>>> >>> render2d ==='); + console.log('>>> commands: ' + commands); + } + + GCanvasModule.render([commands, callback?true:false], componentId, callback); + + } : function (componentId, commands,callback) { + + if (isDebugging) { + console.log('>>> >>> render2d ==='); + console.log('>>> commands: ' + commands); + } + + callGCanvasLinkNative(componentId, 0x20000001, commands); + if(callback){ + callback(); + } + }, + + callExtendCallNative: isWeexIOS ? function (componentId, cmdArgs) { + + throw 'should not be here anymore ' + cmdArgs; + + } : function (componentId, cmdArgs) { + + throw 'should not be here anymore ' + cmdArgs; + + }, + + + flushNative: isWeexIOS ? function (componentId) { + + const cmdArgs = joinArray(commandsCache[componentId], ';'); + commandsCache[componentId] = []; + + if (isDebugging) { + console.log('>>> >>> flush native ==='); + console.log('>>> commands: ' + cmdArgs); + } + + const result = GCanvasModule.extendCallNative({ + "contextId": componentId, + "type": 0x60000000, + "args": cmdArgs + }); + + const res = result && result.result; + + if (isDebugging) { + console.log('>>> result: ' + res); + } + + return res; + + } : function (componentId) { + + const cmdArgs = joinArray(commandsCache[componentId], ';'); + commandsCache[componentId] = []; + + if (isDebugging) { + console.log('>>> >>> flush native ==='); + console.log('>>> commands: ' + cmdArgs); + } + + const result = callGCanvasLinkNative(componentId, 0x60000000, cmdArgs); + + if (isDebugging) { + console.log('>>> result: ' + result); + } + + return result; + }, + + callNative: function (componentId, cmdArgs, cache) { + + if (isDebugging) { + logCommand(componentId, cmdArgs); + } + + commandsCache[componentId].push(cmdArgs); + + if (!cache || isComboDisabled) { + return GBridge.flushNative(componentId); + } else { + return undefined; + } + }, + + texImage2D(componentId, ...args) { + if (isWeexIOS) { + if (args.length === 6) { + const [target, level, internalformat, format, type, image] = args; + GBridge.callNative( + componentId, + GLmethod.texImage2D + ',' + 6 + ',' + target + ',' + level + ',' + internalformat + ',' + format + ',' + type + ',' + image.src + ) + } else if (args.length === 9) { + const [target, level, internalformat, width, height, border, format, type, image] = args; + GBridge.callNative( + componentId, + GLmethod.texImage2D + ',' + 9 + ',' + target + ',' + level + ',' + internalformat + ',' + width + ',' + height + ',' + border + ',' + + + format + ',' + type + ',' + (image ? image.src : 0) + ) + } + } else if (isWeexAndroid) { + if (args.length === 6) { + const [target, level, internalformat, format, type, image] = args; + GCanvasModule.texImage2D(componentId, target, level, internalformat, format, type, image.src); + } else if (args.length === 9) { + const [target, level, internalformat, width, height, border, format, type, image] = args; + GCanvasModule.texImage2D(componentId, target, level, internalformat, width, height, border, format, type, (image ? image.src : 0)); + } + } + }, + + texSubImage2D(componentId, target, level, xoffset, yoffset, format, type, image) { + if (isWeexIOS) { + if (arguments.length === 8) { + GBridge.callNative( + componentId, + GLmethod.texSubImage2D + ',' + 6 + ',' + target + ',' + level + ',' + xoffset + ',' + yoffset, + ',' + format + ',' + type + ',' + image.src + ) + } + } else if (isWeexAndroid) { + GCanvasModule.texSubImage2D(componentId, target, level, xoffset, yoffset, format, type, image.src); + } + }, + + bindImageTexture(componentId, src, imageId) { + GCanvasModule.bindImageTexture([src, imageId], componentId); + }, + + perloadImage([url, id], callback) { + GCanvasModule.preLoadImage([url, id], function (image) { + image.url = url; + image.id = id; + callback(image); + }); + }, + + measureText(text, fontStyle, componentId) { + return GCanvasModule.measureText([text, fontStyle], componentId); + }, + + getImageData (componentId, x, y, w, h, callback) { + GCanvasModule.getImageData([x, y,w,h],componentId,callback); + }, + + putImageData (componentId, data, x, y, w, h, callback) { + GCanvasModule.putImageData([x, y,w,h,data],componentId,callback); + }, + + toTempFilePath(componentId, x, y, width, height, destWidth, destHeight, fileType, quality, callback){ + GCanvasModule.toTempFilePath([x, y, width,height, destWidth, destHeight, fileType, quality], componentId, callback); + } +} + +export default GBridge; \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/FillStyleLinearGradient.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/FillStyleLinearGradient.js new file mode 100644 index 0000000..3e7f03a --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/FillStyleLinearGradient.js @@ -0,0 +1,18 @@ +class FillStyleLinearGradient { + + constructor(x0, y0, x1, y1) { + this._start_pos = { _x: x0, _y: y0 }; + this._end_pos = { _x: x1, _y: y1 }; + this._stop_count = 0; + this._stops = [0, 0, 0, 0, 0]; + } + + addColorStop = function (pos, color) { + if (this._stop_count < 5 && 0.0 <= pos && pos <= 1.0) { + this._stops[this._stop_count] = { _pos: pos, _color: color }; + this._stop_count++; + } + } +} + +export default FillStyleLinearGradient; \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/FillStylePattern.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/FillStylePattern.js new file mode 100644 index 0000000..6e4f646 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/FillStylePattern.js @@ -0,0 +1,8 @@ +class FillStylePattern { + constructor(img, pattern) { + this._style = pattern; + this._img = img; + } +} + +export default FillStylePattern; \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/FillStyleRadialGradient.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/FillStyleRadialGradient.js new file mode 100644 index 0000000..7790596 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/FillStyleRadialGradient.js @@ -0,0 +1,17 @@ +class FillStyleRadialGradient { + constructor(x0, y0, r0, x1, y1, r1) { + this._start_pos = { _x: x0, _y: y0, _r: r0 }; + this._end_pos = { _x: x1, _y: y1, _r: r1 }; + this._stop_count = 0; + this._stops = [0, 0, 0, 0, 0]; + } + + addColorStop(pos, color) { + if (this._stop_count < 5 && 0.0 <= pos && pos <= 1.0) { + this._stops[this._stop_count] = { _pos: pos, _color: color }; + this._stop_count++; + } + } +} + +export default FillStyleRadialGradient; \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/RenderingContext.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/RenderingContext.js new file mode 100644 index 0000000..e6b8f48 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-2d/RenderingContext.js @@ -0,0 +1,666 @@ +import FillStylePattern from './FillStylePattern'; +import FillStyleLinearGradient from './FillStyleLinearGradient'; +import FillStyleRadialGradient from './FillStyleRadialGradient'; +import GImage from '../env/image.js'; +import { + ArrayBufferToBase64, + Base64ToUint8ClampedArray +} from '../env/tool.js'; + +export default class CanvasRenderingContext2D { + + _drawCommands = ''; + + _globalAlpha = 1.0; + + _fillStyle = 'rgb(0,0,0)'; + _strokeStyle = 'rgb(0,0,0)'; + + _lineWidth = 1; + _lineCap = 'butt'; + _lineJoin = 'miter'; + + _miterLimit = 10; + + _globalCompositeOperation = 'source-over'; + + _textAlign = 'start'; + _textBaseline = 'alphabetic'; + + _font = '10px sans-serif'; + + _savedGlobalAlpha = []; + + timer = null; + componentId = null; + + _notCommitDrawImageCache = []; + _needRedrawImageCache = []; + _redrawCommands = ''; + _autoSaveContext = true; + // _imageMap = new GHashMap(); + // _textureMap = new GHashMap(); + + constructor() { + this.className = 'CanvasRenderingContext2D'; + //this.save() + } + + setFillStyle(value) { + this.fillStyle = value; + } + + set fillStyle(value) { + this._fillStyle = value; + + if (typeof(value) == 'string') { + this._drawCommands = this._drawCommands.concat("F" + value + ";"); + } else if (value instanceof FillStylePattern) { + const image = value._img; + if (!image.complete) { + image.onload = () => { + var index = this._needRedrawImageCache.indexOf(image); + if (index > -1) { + this._needRedrawImageCache.splice(index, 1); + CanvasRenderingContext2D.GBridge.bindImageTexture(this.componentId, image.src, image._id); + this._redrawflush(true); + } + } + this._notCommitDrawImageCache.push(image); + } else { + CanvasRenderingContext2D.GBridge.bindImageTexture(this.componentId, image.src, image._id); + } + + //CanvasRenderingContext2D.GBridge.bindImageTexture(this.componentId, image.src, image._id); + this._drawCommands = this._drawCommands.concat("G" + image._id + "," + value._style + ";"); + } else if (value instanceof FillStyleLinearGradient) { + var command = "D" + value._start_pos._x.toFixed(2) + "," + value._start_pos._y.toFixed(2) + "," + + value._end_pos._x.toFixed(2) + "," + value._end_pos._y.toFixed(2) + "," + + value._stop_count; + for (var i = 0; i < value._stop_count; ++i) { + command += ("," + value._stops[i]._pos + "," + value._stops[i]._color); + } + this._drawCommands = this._drawCommands.concat(command + ";"); + } else if (value instanceof FillStyleRadialGradient) { + var command = "H" + value._start_pos._x.toFixed(2) + "," + value._start_pos._y.toFixed(2) + "," + value._start_pos._r + .toFixed(2) + "," + + value._end_pos._x.toFixed(2) + "," + value._end_pos._y.toFixed(2) + "," + value._end_pos._r.toFixed(2) + "," + + value._stop_count; + for (var i = 0; i < value._stop_count; ++i) { + command += ("," + value._stops[i]._pos + "," + value._stops[i]._color); + } + this._drawCommands = this._drawCommands.concat(command + ";"); + } + } + + get fillStyle() { + return this._fillStyle; + } + + get globalAlpha() { + return this._globalAlpha; + } + + setGlobalAlpha(value) { + this.globalAlpha = value; + } + + set globalAlpha(value) { + this._globalAlpha = value; + this._drawCommands = this._drawCommands.concat("a" + value.toFixed(2) + ";"); + } + + + get strokeStyle() { + return this._strokeStyle; + } + + setStrokeStyle(value) { + this.strokeStyle = value; + } + + set strokeStyle(value) { + + this._strokeStyle = value; + + if (typeof(value) == 'string') { + this._drawCommands = this._drawCommands.concat("S" + value + ";"); + } else if (value instanceof FillStylePattern) { + CanvasRenderingContext2D.GBridge.bindImageTexture(this.componentId, image.src, image._id); + this._drawCommands = this._drawCommands.concat("G" + image._id + "," + value._style + ";"); + } else if (value instanceof FillStyleLinearGradient) { + var command = "D" + value._start_pos._x.toFixed(2) + "," + value._start_pos._y.toFixed(2) + "," + + value._end_pos._x.toFixed(2) + "," + value._end_pos._y.toFixed(2) + "," + + value._stop_count; + + for (var i = 0; i < value._stop_count; ++i) { + command += ("," + value._stops[i]._pos + "," + value._stops[i]._color); + } + this._drawCommands = this._drawCommands.concat(command + ";"); + } else if (value instanceof FillStyleRadialGradient) { + var command = "H" + value._start_pos._x.toFixed(2) + "," + value._start_pos._y.toFixed(2) + "," + value._start_pos._r + .toFixed(2) + "," + + value._end_pos._x.toFixed(2) + "," + value._end_pos._y + ",".toFixed(2) + value._end_pos._r.toFixed(2) + "," + + value._stop_count; + + for (var i = 0; i < value._stop_count; ++i) { + command += ("," + value._stops[i]._pos + "," + value._stops[i]._color); + } + this._drawCommands = this._drawCommands.concat(command + ";"); + } + } + + get lineWidth() { + return this._lineWidth; + } + + setLineWidth(value) { + this.lineWidth = value; + } + + set lineWidth(value) { + this._lineWidth = value; + this._drawCommands = this._drawCommands.concat("W" + value + ";"); + } + + get lineCap() { + return this._lineCap; + } + + setLineCap(value) { + this.lineCap = value; + } + + set lineCap(value) { + this._lineCap = value; + this._drawCommands = this._drawCommands.concat("C" + value + ";"); + } + + get lineJoin() { + return this._lineJoin; + } + + setLineJoin(value) { + this.lineJoin = value + } + + set lineJoin(value) { + this._lineJoin = value; + this._drawCommands = this._drawCommands.concat("J" + value + ";"); + } + + get miterLimit() { + return this._miterLimit; + } + + setMiterLimit(value) { + this.miterLimit = value + } + + set miterLimit(value) { + this._miterLimit = value; + this._drawCommands = this._drawCommands.concat("M" + value + ";"); + } + + get globalCompositeOperation() { + return this._globalCompositeOperation; + } + + set globalCompositeOperation(value) { + + this._globalCompositeOperation = value; + let mode = 0; + switch (value) { + case "source-over": + mode = 0; + break; + case "source-atop": + mode = 5; + break; + case "source-in": + mode = 0; + break; + case "source-out": + mode = 2; + break; + case "destination-over": + mode = 4; + break; + case "destination-atop": + mode = 4; + break; + case "destination-in": + mode = 4; + break; + case "destination-out": + mode = 3; + break; + case "lighter": + mode = 1; + break; + case "copy": + mode = 2; + break; + case "xor": + mode = 6; + break; + default: + mode = 0; + } + + this._drawCommands = this._drawCommands.concat("B" + mode + ";"); + } + + get textAlign() { + return this._textAlign; + } + + setTextAlign(value) { + this.textAlign = value + } + + set textAlign(value) { + + this._textAlign = value; + let Align = 0; + switch (value) { + case "start": + Align = 0; + break; + case "end": + Align = 1; + break; + case "left": + Align = 2; + break; + case "center": + Align = 3; + break; + case "right": + Align = 4; + break; + default: + Align = 0; + } + + this._drawCommands = this._drawCommands.concat("A" + Align + ";"); + } + + get textBaseline() { + return this._textBaseline; + } + + setTextBaseline(value) { + this.textBaseline = value + } + + set textBaseline(value) { + this._textBaseline = value; + let baseline = 0; + switch (value) { + case "alphabetic": + baseline = 0; + break; + case "middle": + baseline = 1; + break; + case "top": + baseline = 2; + break; + case "hanging": + baseline = 3; + break; + case "bottom": + baseline = 4; + break; + case "ideographic": + baseline = 5; + break; + default: + baseline = 0; + break; + } + + this._drawCommands = this._drawCommands.concat("E" + baseline + ";"); + } + + get font() { + return this._font; + } + + setFontSize(size) { + var str = this._font; + var strs = str.trim().split(/\s+/); + for (var i = 0; i < strs.length; i++) { + var values = ["normal", "italic", "oblique", "normal", "small-caps", "normal", "bold", + "bolder", "lighter", "100", "200", "300", "400", "500", "600", "700", "800", "900", + "normal", "ultra-condensed", "extra-condensed", "condensed", "semi-condensed", + "semi-expanded", "expanded", "extra-expanded", "ultra-expanded" + ]; + + if (-1 == values.indexOf(strs[i].trim())) { + if (typeof size === 'string') { + strs[i] = size; + } else if (typeof size === 'number') { + strs[i] = String(size) + 'px'; + } + break; + } + } + this.font = strs.join(" "); + } + + set font(value) { + this._font = value; + this._drawCommands = this._drawCommands.concat("j" + value + ";"); + } + + setTransform(a, b, c, d, tx, ty) { + this._drawCommands = this._drawCommands.concat("t" + + (a === 1 ? "1" : a.toFixed(2)) + "," + + (b === 0 ? "0" : b.toFixed(2)) + "," + + (c === 0 ? "0" : c.toFixed(2)) + "," + + (d === 1 ? "1" : d.toFixed(2)) + "," + tx.toFixed(2) + "," + ty.toFixed(2) + ";"); + } + + transform(a, b, c, d, tx, ty) { + this._drawCommands = this._drawCommands.concat("f" + + (a === 1 ? "1" : a.toFixed(2)) + "," + + (b === 0 ? "0" : b.toFixed(2)) + "," + + (c === 0 ? "0" : c.toFixed(2)) + "," + + (d === 1 ? "1" : d.toFixed(2)) + "," + tx + "," + ty + ";"); + } + + resetTransform() { + this._drawCommands = this._drawCommands.concat("m;"); + } + + scale(a, d) { + this._drawCommands = this._drawCommands.concat("k" + a.toFixed(2) + "," + + d.toFixed(2) + ";"); + } + + rotate(angle) { + this._drawCommands = this._drawCommands + .concat("r" + angle.toFixed(6) + ";"); + } + + translate(tx, ty) { + this._drawCommands = this._drawCommands.concat("l" + tx.toFixed(2) + "," + ty.toFixed(2) + ";"); + } + + save() { + this._savedGlobalAlpha.push(this._globalAlpha); + this._drawCommands = this._drawCommands.concat("v;"); + } + + restore() { + this._drawCommands = this._drawCommands.concat("e;"); + this._globalAlpha = this._savedGlobalAlpha.pop(); + } + + createPattern(img, pattern) { + if (typeof img === 'string') { + var imgObj = new GImage(); + imgObj.src = img; + img = imgObj; + } + return new FillStylePattern(img, pattern); + } + + createLinearGradient(x0, y0, x1, y1) { + return new FillStyleLinearGradient(x0, y0, x1, y1); + } + + createRadialGradient = function(x0, y0, r0, x1, y1, r1) { + return new FillStyleRadialGradient(x0, y0, r0, x1, y1, r1); + }; + + createCircularGradient = function(x0, y0, r0) { + return new FillStyleRadialGradient(x0, y0, 0, x0, y0, r0); + }; + + strokeRect(x, y, w, h) { + this._drawCommands = this._drawCommands.concat("s" + x + "," + y + "," + w + "," + h + ";"); + } + + + clearRect(x, y, w, h) { + this._drawCommands = this._drawCommands.concat("c" + x + "," + y + "," + w + + "," + h + ";"); + } + + clip() { + this._drawCommands = this._drawCommands.concat("p;"); + } + + resetClip() { + this._drawCommands = this._drawCommands.concat("q;"); + } + + closePath() { + this._drawCommands = this._drawCommands.concat("o;"); + } + + moveTo(x, y) { + this._drawCommands = this._drawCommands.concat("g" + x.toFixed(2) + "," + y.toFixed(2) + ";"); + } + + lineTo(x, y) { + this._drawCommands = this._drawCommands.concat("i" + x.toFixed(2) + "," + y.toFixed(2) + ";"); + } + + quadraticCurveTo = function(cpx, cpy, x, y) { + this._drawCommands = this._drawCommands.concat("u" + cpx + "," + cpy + "," + x + "," + y + ";"); + } + + bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y, ) { + this._drawCommands = this._drawCommands.concat( + "z" + cp1x.toFixed(2) + "," + cp1y.toFixed(2) + "," + cp2x.toFixed(2) + "," + cp2y.toFixed(2) + "," + + x.toFixed(2) + "," + y.toFixed(2) + ";"); + } + + arcTo(x1, y1, x2, y2, radius) { + this._drawCommands = this._drawCommands.concat("h" + x1 + "," + y1 + "," + x2 + "," + y2 + "," + radius + ";"); + } + + beginPath() { + this._drawCommands = this._drawCommands.concat("b;"); + } + + + fillRect(x, y, w, h) { + this._drawCommands = this._drawCommands.concat("n" + x + "," + y + "," + w + + "," + h + ";"); + } + + rect(x, y, w, h) { + this._drawCommands = this._drawCommands.concat("w" + x + "," + y + "," + w + "," + h + ";"); + } + + fill() { + this._drawCommands = this._drawCommands.concat("L;"); + } + + stroke(path) { + this._drawCommands = this._drawCommands.concat("x;"); + } + + arc(x, y, radius, startAngle, endAngle, anticlockwise) { + + let ianticlockwise = 0; + if (anticlockwise) { + ianticlockwise = 1; + } + + this._drawCommands = this._drawCommands.concat( + "y" + x.toFixed(2) + "," + y.toFixed(2) + "," + + radius.toFixed(2) + "," + startAngle + "," + endAngle + "," + ianticlockwise + + ";" + ); + } + + fillText(text, x, y) { + let tmptext = text.replace(/!/g, "!!"); + tmptext = tmptext.replace(/,/g, "!,"); + tmptext = tmptext.replace(/;/g, "!;"); + this._drawCommands = this._drawCommands.concat("T" + tmptext + "," + x + "," + y + ",0.0;"); + } + + strokeText = function(text, x, y) { + let tmptext = text.replace(/!/g, "!!"); + tmptext = tmptext.replace(/,/g, "!,"); + tmptext = tmptext.replace(/;/g, "!;"); + this._drawCommands = this._drawCommands.concat("U" + tmptext + "," + x + "," + y + ",0.0;"); + } + + measureText(text) { + return CanvasRenderingContext2D.GBridge.measureText(text, this.font, this.componentId); + } + + isPointInPath = function(x, y) { + throw new Error('GCanvas not supported yet'); + } + + drawImage(image, sx, sy, sw, sh, dx, dy, dw, dh) { + if (typeof image === 'string') { + var imgObj = new GImage(); + imgObj.src = image; + image = imgObj; + } + if (image instanceof GImage) { + if (!image.complete) { + imgObj.onload = () => { + var index = this._needRedrawImageCache.indexOf(image); + if (index > -1) { + this._needRedrawImageCache.splice(index, 1); + CanvasRenderingContext2D.GBridge.bindImageTexture(this.componentId, image.src, image._id); + this._redrawflush(true); + } + } + this._notCommitDrawImageCache.push(image); + } else { + CanvasRenderingContext2D.GBridge.bindImageTexture(this.componentId, image.src, image._id); + } + var srcArgs = [image, sx, sy, sw, sh, dx, dy, dw, dh]; + var args = []; + for (var arg in srcArgs) { + if (typeof(srcArgs[arg]) != 'undefined') { + args.push(srcArgs[arg]); + } + } + this.__drawImage.apply(this, args); + //this.__drawImage(image,sx, sy, sw, sh, dx, dy, dw, dh); + } + } + + __drawImage(image, sx, sy, sw, sh, dx, dy, dw, dh) { + const numArgs = arguments.length; + + function drawImageCommands() { + + if (numArgs === 3) { + const x = parseFloat(sx) || 0.0; + const y = parseFloat(sy) || 0.0; + + return ("d" + image._id + ",0,0," + + image.width + "," + image.height + "," + + x + "," + y + "," + image.width + "," + image.height + ";"); + } else if (numArgs === 5) { + const x = parseFloat(sx) || 0.0; + const y = parseFloat(sy) || 0.0; + const width = parseInt(sw) || image.width; + const height = parseInt(sh) || image.height; + + return ("d" + image._id + ",0,0," + + image.width + "," + image.height + "," + + x + "," + y + "," + width + "," + height + ";"); + } else if (numArgs === 9) { + sx = parseFloat(sx) || 0.0; + sy = parseFloat(sy) || 0.0; + sw = parseInt(sw) || image.width; + sh = parseInt(sh) || image.height; + dx = parseFloat(dx) || 0.0; + dy = parseFloat(dy) || 0.0; + dw = parseInt(dw) || image.width; + dh = parseInt(dh) || image.height; + + return ("d" + image._id + "," + + sx + "," + sy + "," + sw + "," + sh + "," + + dx + "," + dy + "," + dw + "," + dh + ";"); + } + } + this._drawCommands += drawImageCommands(); + } + + _flush(reserve, callback) { + const commands = this._drawCommands; + this._drawCommands = ''; + CanvasRenderingContext2D.GBridge.render2d(this.componentId, commands, callback); + this._needRender = false; + } + + _redrawflush(reserve, callback) { + const commands = this._redrawCommands; + CanvasRenderingContext2D.GBridge.render2d(this.componentId, commands, callback); + if (this._needRedrawImageCache.length == 0) { + this._redrawCommands = ''; + } + } + + draw(reserve, callback) { + if (!reserve) { + this._globalAlpha = this._savedGlobalAlpha.pop(); + this._savedGlobalAlpha.push(this._globalAlpha); + this._redrawCommands = this._drawCommands; + this._needRedrawImageCache = this._notCommitDrawImageCache; + if (this._autoSaveContext) { + this._drawCommands = ("v;" + this._drawCommands); + this._autoSaveContext = false; + } else { + this._drawCommands = ("e;X;v;" + this._drawCommands); + } + } else { + this._needRedrawImageCache = this._needRedrawImageCache.concat(this._notCommitDrawImageCache); + this._redrawCommands += this._drawCommands; + if (this._autoSaveContext) { + this._drawCommands = ("v;" + this._drawCommands); + this._autoSaveContext = false; + } + } + this._notCommitDrawImageCache = []; + if (this._flush) { + this._flush(reserve, callback); + } + } + + getImageData(x, y, w, h, callback) { + CanvasRenderingContext2D.GBridge.getImageData(this.componentId, x, y, w, h, function(res) { + res.data = Base64ToUint8ClampedArray(res.data); + if (typeof(callback) == 'function') { + callback(res); + } + }); + } + + putImageData(data, x, y, w, h, callback) { + if (data instanceof Uint8ClampedArray) { + data = ArrayBufferToBase64(data); + CanvasRenderingContext2D.GBridge.putImageData(this.componentId, data, x, y, w, h, function(res) { + if (typeof(callback) == 'function') { + callback(res); + } + }); + } + } + + toTempFilePath(x, y, width, height, destWidth, destHeight, fileType, quality, callback) { + CanvasRenderingContext2D.GBridge.toTempFilePath(this.componentId, x, y, width, height, destWidth, destHeight, + fileType, quality, + function(res) { + if (typeof(callback) == 'function') { + callback(res); + } + }); + } +} diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/ActiveInfo.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/ActiveInfo.js new file mode 100644 index 0000000..b495129 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/ActiveInfo.js @@ -0,0 +1,11 @@ +export default class WebGLActiveInfo { + className = 'WebGLActiveInfo'; + + constructor({ + type, name, size + }) { + this.type = type; + this.name = name; + this.size = size; + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Buffer.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Buffer.js new file mode 100644 index 0000000..4800f67 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Buffer.js @@ -0,0 +1,21 @@ +import {getTransferedObjectUUID} from './classUtils'; + +const name = 'WebGLBuffer'; + +function uuid(id) { + return getTransferedObjectUUID(name, id); +} + +export default class WebGLBuffer { + className = name; + + constructor(id) { + this.id = id; + } + + static uuid = uuid; + + uuid() { + return uuid(this.id); + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Framebuffer.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Framebuffer.js new file mode 100644 index 0000000..28b46d3 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Framebuffer.js @@ -0,0 +1,21 @@ +import {getTransferedObjectUUID} from './classUtils'; + +const name = 'WebGLFrameBuffer'; + +function uuid(id) { + return getTransferedObjectUUID(name, id); +} + +export default class WebGLFramebuffer { + className = name; + + constructor(id) { + this.id = id; + } + + static uuid = uuid; + + uuid() { + return uuid(this.id); + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/GLenum.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/GLenum.js new file mode 100644 index 0000000..ac5544d --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/GLenum.js @@ -0,0 +1,298 @@ +export default { + "DEPTH_BUFFER_BIT": 256, + "STENCIL_BUFFER_BIT": 1024, + "COLOR_BUFFER_BIT": 16384, + "POINTS": 0, + "LINES": 1, + "LINE_LOOP": 2, + "LINE_STRIP": 3, + "TRIANGLES": 4, + "TRIANGLE_STRIP": 5, + "TRIANGLE_FAN": 6, + "ZERO": 0, + "ONE": 1, + "SRC_COLOR": 768, + "ONE_MINUS_SRC_COLOR": 769, + "SRC_ALPHA": 770, + "ONE_MINUS_SRC_ALPHA": 771, + "DST_ALPHA": 772, + "ONE_MINUS_DST_ALPHA": 773, + "DST_COLOR": 774, + "ONE_MINUS_DST_COLOR": 775, + "SRC_ALPHA_SATURATE": 776, + "FUNC_ADD": 32774, + "BLEND_EQUATION": 32777, + "BLEND_EQUATION_RGB": 32777, + "BLEND_EQUATION_ALPHA": 34877, + "FUNC_SUBTRACT": 32778, + "FUNC_REVERSE_SUBTRACT": 32779, + "BLEND_DST_RGB": 32968, + "BLEND_SRC_RGB": 32969, + "BLEND_DST_ALPHA": 32970, + "BLEND_SRC_ALPHA": 32971, + "CONSTANT_COLOR": 32769, + "ONE_MINUS_CONSTANT_COLOR": 32770, + "CONSTANT_ALPHA": 32771, + "ONE_MINUS_CONSTANT_ALPHA": 32772, + "BLEND_COLOR": 32773, + "ARRAY_BUFFER": 34962, + "ELEMENT_ARRAY_BUFFER": 34963, + "ARRAY_BUFFER_BINDING": 34964, + "ELEMENT_ARRAY_BUFFER_BINDING": 34965, + "STREAM_DRAW": 35040, + "STATIC_DRAW": 35044, + "DYNAMIC_DRAW": 35048, + "BUFFER_SIZE": 34660, + "BUFFER_USAGE": 34661, + "CURRENT_VERTEX_ATTRIB": 34342, + "FRONT": 1028, + "BACK": 1029, + "FRONT_AND_BACK": 1032, + "TEXTURE_2D": 3553, + "CULL_FACE": 2884, + "BLEND": 3042, + "DITHER": 3024, + "STENCIL_TEST": 2960, + "DEPTH_TEST": 2929, + "SCISSOR_TEST": 3089, + "POLYGON_OFFSET_FILL": 32823, + "SAMPLE_ALPHA_TO_COVERAGE": 32926, + "SAMPLE_COVERAGE": 32928, + "NO_ERROR": 0, + "INVALID_ENUM": 1280, + "INVALID_VALUE": 1281, + "INVALID_OPERATION": 1282, + "OUT_OF_MEMORY": 1285, + "CW": 2304, + "CCW": 2305, + "LINE_WIDTH": 2849, + "ALIASED_POINT_SIZE_RANGE": 33901, + "ALIASED_LINE_WIDTH_RANGE": 33902, + "CULL_FACE_MODE": 2885, + "FRONT_FACE": 2886, + "DEPTH_RANGE": 2928, + "DEPTH_WRITEMASK": 2930, + "DEPTH_CLEAR_VALUE": 2931, + "DEPTH_FUNC": 2932, + "STENCIL_CLEAR_VALUE": 2961, + "STENCIL_FUNC": 2962, + "STENCIL_FAIL": 2964, + "STENCIL_PASS_DEPTH_FAIL": 2965, + "STENCIL_PASS_DEPTH_PASS": 2966, + "STENCIL_REF": 2967, + "STENCIL_VALUE_MASK": 2963, + "STENCIL_WRITEMASK": 2968, + "STENCIL_BACK_FUNC": 34816, + "STENCIL_BACK_FAIL": 34817, + "STENCIL_BACK_PASS_DEPTH_FAIL": 34818, + "STENCIL_BACK_PASS_DEPTH_PASS": 34819, + "STENCIL_BACK_REF": 36003, + "STENCIL_BACK_VALUE_MASK": 36004, + "STENCIL_BACK_WRITEMASK": 36005, + "VIEWPORT": 2978, + "SCISSOR_BOX": 3088, + "COLOR_CLEAR_VALUE": 3106, + "COLOR_WRITEMASK": 3107, + "UNPACK_ALIGNMENT": 3317, + "PACK_ALIGNMENT": 3333, + "MAX_TEXTURE_SIZE": 3379, + "MAX_VIEWPORT_DIMS": 3386, + "SUBPIXEL_BITS": 3408, + "RED_BITS": 3410, + "GREEN_BITS": 3411, + "BLUE_BITS": 3412, + "ALPHA_BITS": 3413, + "DEPTH_BITS": 3414, + "STENCIL_BITS": 3415, + "POLYGON_OFFSET_UNITS": 10752, + "POLYGON_OFFSET_FACTOR": 32824, + "TEXTURE_BINDING_2D": 32873, + "SAMPLE_BUFFERS": 32936, + "SAMPLES": 32937, + "SAMPLE_COVERAGE_VALUE": 32938, + "SAMPLE_COVERAGE_INVERT": 32939, + "COMPRESSED_TEXTURE_FORMATS": 34467, + "DONT_CARE": 4352, + "FASTEST": 4353, + "NICEST": 4354, + "GENERATE_MIPMAP_HINT": 33170, + "BYTE": 5120, + "UNSIGNED_BYTE": 5121, + "SHORT": 5122, + "UNSIGNED_SHORT": 5123, + "INT": 5124, + "UNSIGNED_INT": 5125, + "FLOAT": 5126, + "DEPTH_COMPONENT": 6402, + "ALPHA": 6406, + "RGB": 6407, + "RGBA": 6408, + "LUMINANCE": 6409, + "LUMINANCE_ALPHA": 6410, + "UNSIGNED_SHORT_4_4_4_4": 32819, + "UNSIGNED_SHORT_5_5_5_1": 32820, + "UNSIGNED_SHORT_5_6_5": 33635, + "FRAGMENT_SHADER": 35632, + "VERTEX_SHADER": 35633, + "MAX_VERTEX_ATTRIBS": 34921, + "MAX_VERTEX_UNIFORM_VECTORS": 36347, + "MAX_VARYING_VECTORS": 36348, + "MAX_COMBINED_TEXTURE_IMAGE_UNITS": 35661, + "MAX_VERTEX_TEXTURE_IMAGE_UNITS": 35660, + "MAX_TEXTURE_IMAGE_UNITS": 34930, + "MAX_FRAGMENT_UNIFORM_VECTORS": 36349, + "SHADER_TYPE": 35663, + "DELETE_STATUS": 35712, + "LINK_STATUS": 35714, + "VALIDATE_STATUS": 35715, + "ATTACHED_SHADERS": 35717, + "ACTIVE_UNIFORMS": 35718, + "ACTIVE_ATTRIBUTES": 35721, + "SHADING_LANGUAGE_VERSION": 35724, + "CURRENT_PROGRAM": 35725, + "NEVER": 512, + "LESS": 513, + "EQUAL": 514, + "LEQUAL": 515, + "GREATER": 516, + "NOTEQUAL": 517, + "GEQUAL": 518, + "ALWAYS": 519, + "KEEP": 7680, + "REPLACE": 7681, + "INCR": 7682, + "DECR": 7683, + "INVERT": 5386, + "INCR_WRAP": 34055, + "DECR_WRAP": 34056, + "VENDOR": 7936, + "RENDERER": 7937, + "VERSION": 7938, + "NEAREST": 9728, + "LINEAR": 9729, + "NEAREST_MIPMAP_NEAREST": 9984, + "LINEAR_MIPMAP_NEAREST": 9985, + "NEAREST_MIPMAP_LINEAR": 9986, + "LINEAR_MIPMAP_LINEAR": 9987, + "TEXTURE_MAG_FILTER": 10240, + "TEXTURE_MIN_FILTER": 10241, + "TEXTURE_WRAP_S": 10242, + "TEXTURE_WRAP_T": 10243, + "TEXTURE": 5890, + "TEXTURE_CUBE_MAP": 34067, + "TEXTURE_BINDING_CUBE_MAP": 34068, + "TEXTURE_CUBE_MAP_POSITIVE_X": 34069, + "TEXTURE_CUBE_MAP_NEGATIVE_X": 34070, + "TEXTURE_CUBE_MAP_POSITIVE_Y": 34071, + "TEXTURE_CUBE_MAP_NEGATIVE_Y": 34072, + "TEXTURE_CUBE_MAP_POSITIVE_Z": 34073, + "TEXTURE_CUBE_MAP_NEGATIVE_Z": 34074, + "MAX_CUBE_MAP_TEXTURE_SIZE": 34076, + "TEXTURE0": 33984, + "TEXTURE1": 33985, + "TEXTURE2": 33986, + "TEXTURE3": 33987, + "TEXTURE4": 33988, + "TEXTURE5": 33989, + "TEXTURE6": 33990, + "TEXTURE7": 33991, + "TEXTURE8": 33992, + "TEXTURE9": 33993, + "TEXTURE10": 33994, + "TEXTURE11": 33995, + "TEXTURE12": 33996, + "TEXTURE13": 33997, + "TEXTURE14": 33998, + "TEXTURE15": 33999, + "TEXTURE16": 34000, + "TEXTURE17": 34001, + "TEXTURE18": 34002, + "TEXTURE19": 34003, + "TEXTURE20": 34004, + "TEXTURE21": 34005, + "TEXTURE22": 34006, + "TEXTURE23": 34007, + "TEXTURE24": 34008, + "TEXTURE25": 34009, + "TEXTURE26": 34010, + "TEXTURE27": 34011, + "TEXTURE28": 34012, + "TEXTURE29": 34013, + "TEXTURE30": 34014, + "TEXTURE31": 34015, + "ACTIVE_TEXTURE": 34016, + "REPEAT": 10497, + "CLAMP_TO_EDGE": 33071, + "MIRRORED_REPEAT": 33648, + "FLOAT_VEC2": 35664, + "FLOAT_VEC3": 35665, + "FLOAT_VEC4": 35666, + "INT_VEC2": 35667, + "INT_VEC3": 35668, + "INT_VEC4": 35669, + "BOOL": 35670, + "BOOL_VEC2": 35671, + "BOOL_VEC3": 35672, + "BOOL_VEC4": 35673, + "FLOAT_MAT2": 35674, + "FLOAT_MAT3": 35675, + "FLOAT_MAT4": 35676, + "SAMPLER_2D": 35678, + "SAMPLER_CUBE": 35680, + "VERTEX_ATTRIB_ARRAY_ENABLED": 34338, + "VERTEX_ATTRIB_ARRAY_SIZE": 34339, + "VERTEX_ATTRIB_ARRAY_STRIDE": 34340, + "VERTEX_ATTRIB_ARRAY_TYPE": 34341, + "VERTEX_ATTRIB_ARRAY_NORMALIZED": 34922, + "VERTEX_ATTRIB_ARRAY_POINTER": 34373, + "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 34975, + "IMPLEMENTATION_COLOR_READ_TYPE": 35738, + "IMPLEMENTATION_COLOR_READ_FORMAT": 35739, + "COMPILE_STATUS": 35713, + "LOW_FLOAT": 36336, + "MEDIUM_FLOAT": 36337, + "HIGH_FLOAT": 36338, + "LOW_INT": 36339, + "MEDIUM_INT": 36340, + "HIGH_INT": 36341, + "FRAMEBUFFER": 36160, + "RENDERBUFFER": 36161, + "RGBA4": 32854, + "RGB5_A1": 32855, + "RGB565": 36194, + "DEPTH_COMPONENT16": 33189, + "STENCIL_INDEX8": 36168, + "DEPTH_STENCIL": 34041, + "RENDERBUFFER_WIDTH": 36162, + "RENDERBUFFER_HEIGHT": 36163, + "RENDERBUFFER_INTERNAL_FORMAT": 36164, + "RENDERBUFFER_RED_SIZE": 36176, + "RENDERBUFFER_GREEN_SIZE": 36177, + "RENDERBUFFER_BLUE_SIZE": 36178, + "RENDERBUFFER_ALPHA_SIZE": 36179, + "RENDERBUFFER_DEPTH_SIZE": 36180, + "RENDERBUFFER_STENCIL_SIZE": 36181, + "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE": 36048, + "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME": 36049, + "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL": 36050, + "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE": 36051, + "COLOR_ATTACHMENT0": 36064, + "DEPTH_ATTACHMENT": 36096, + "STENCIL_ATTACHMENT": 36128, + "DEPTH_STENCIL_ATTACHMENT": 33306, + "NONE": 0, + "FRAMEBUFFER_COMPLETE": 36053, + "FRAMEBUFFER_INCOMPLETE_ATTACHMENT": 36054, + "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT": 36055, + "FRAMEBUFFER_INCOMPLETE_DIMENSIONS": 36057, + "FRAMEBUFFER_UNSUPPORTED": 36061, + "FRAMEBUFFER_BINDING": 36006, + "RENDERBUFFER_BINDING": 36007, + "MAX_RENDERBUFFER_SIZE": 34024, + "INVALID_FRAMEBUFFER_OPERATION": 1286, + "UNPACK_FLIP_Y_WEBGL": 37440, + "UNPACK_PREMULTIPLY_ALPHA_WEBGL": 37441, + "CONTEXT_LOST_WEBGL": 37442, + "UNPACK_COLORSPACE_CONVERSION_WEBGL": 37443, + "BROWSER_DEFAULT_WEBGL": 37444 +}; \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/GLmethod.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/GLmethod.js new file mode 100644 index 0000000..f2659be --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/GLmethod.js @@ -0,0 +1,142 @@ +let i = 1; + +const GLmethod = {}; + +GLmethod.activeTexture = i++; //1 +GLmethod.attachShader = i++; +GLmethod.bindAttribLocation = i++; +GLmethod.bindBuffer = i++; +GLmethod.bindFramebuffer = i++; +GLmethod.bindRenderbuffer = i++; +GLmethod.bindTexture = i++; +GLmethod.blendColor = i++; +GLmethod.blendEquation = i++; +GLmethod.blendEquationSeparate = i++; //10 +GLmethod.blendFunc = i++; +GLmethod.blendFuncSeparate = i++; +GLmethod.bufferData = i++; +GLmethod.bufferSubData = i++; +GLmethod.checkFramebufferStatus = i++; +GLmethod.clear = i++; +GLmethod.clearColor = i++; +GLmethod.clearDepth = i++; +GLmethod.clearStencil = i++; +GLmethod.colorMask = i++; //20 +GLmethod.compileShader = i++; +GLmethod.compressedTexImage2D = i++; +GLmethod.compressedTexSubImage2D = i++; +GLmethod.copyTexImage2D = i++; +GLmethod.copyTexSubImage2D = i++; +GLmethod.createBuffer = i++; +GLmethod.createFramebuffer = i++; +GLmethod.createProgram = i++; +GLmethod.createRenderbuffer = i++; +GLmethod.createShader = i++; //30 +GLmethod.createTexture = i++; +GLmethod.cullFace = i++; +GLmethod.deleteBuffer = i++; +GLmethod.deleteFramebuffer = i++; +GLmethod.deleteProgram = i++; +GLmethod.deleteRenderbuffer = i++; +GLmethod.deleteShader = i++; +GLmethod.deleteTexture = i++; +GLmethod.depthFunc = i++; +GLmethod.depthMask = i++; //40 +GLmethod.depthRange = i++; +GLmethod.detachShader = i++; +GLmethod.disable = i++; +GLmethod.disableVertexAttribArray = i++; +GLmethod.drawArrays = i++; +GLmethod.drawArraysInstancedANGLE = i++; +GLmethod.drawElements = i++; +GLmethod.drawElementsInstancedANGLE = i++; +GLmethod.enable = i++; +GLmethod.enableVertexAttribArray = i++; //50 +GLmethod.flush = i++; +GLmethod.framebufferRenderbuffer = i++; +GLmethod.framebufferTexture2D = i++; +GLmethod.frontFace = i++; +GLmethod.generateMipmap = i++; +GLmethod.getActiveAttrib = i++; +GLmethod.getActiveUniform = i++; +GLmethod.getAttachedShaders = i++; +GLmethod.getAttribLocation = i++; +GLmethod.getBufferParameter = i++; //60 +GLmethod.getContextAttributes = i++; +GLmethod.getError = i++; +GLmethod.getExtension = i++; +GLmethod.getFramebufferAttachmentParameter = i++; +GLmethod.getParameter = i++; +GLmethod.getProgramInfoLog = i++; +GLmethod.getProgramParameter = i++; +GLmethod.getRenderbufferParameter = i++; +GLmethod.getShaderInfoLog = i++; +GLmethod.getShaderParameter = i++; //70 +GLmethod.getShaderPrecisionFormat = i++; +GLmethod.getShaderSource = i++; +GLmethod.getSupportedExtensions = i++; +GLmethod.getTexParameter = i++; +GLmethod.getUniform = i++; +GLmethod.getUniformLocation = i++; +GLmethod.getVertexAttrib = i++; +GLmethod.getVertexAttribOffset = i++; +GLmethod.isBuffer = i++; +GLmethod.isContextLost = i++; //80 +GLmethod.isEnabled = i++; +GLmethod.isFramebuffer = i++; +GLmethod.isProgram = i++; +GLmethod.isRenderbuffer = i++; +GLmethod.isShader = i++; +GLmethod.isTexture = i++; +GLmethod.lineWidth = i++; +GLmethod.linkProgram = i++; +GLmethod.pixelStorei = i++; +GLmethod.polygonOffset = i++; //90 +GLmethod.readPixels = i++; +GLmethod.renderbufferStorage = i++; +GLmethod.sampleCoverage = i++; +GLmethod.scissor = i++; +GLmethod.shaderSource = i++; +GLmethod.stencilFunc = i++; +GLmethod.stencilFuncSeparate = i++; +GLmethod.stencilMask = i++; +GLmethod.stencilMaskSeparate = i++; +GLmethod.stencilOp = i++; //100 +GLmethod.stencilOpSeparate = i++; +GLmethod.texImage2D = i++; +GLmethod.texParameterf = i++; +GLmethod.texParameteri = i++; +GLmethod.texSubImage2D = i++; +GLmethod.uniform1f = i++; +GLmethod.uniform1fv = i++; +GLmethod.uniform1i = i++; +GLmethod.uniform1iv = i++; +GLmethod.uniform2f = i++; //110 +GLmethod.uniform2fv = i++; +GLmethod.uniform2i = i++; +GLmethod.uniform2iv = i++; +GLmethod.uniform3f = i++; +GLmethod.uniform3fv = i++; +GLmethod.uniform3i = i++; +GLmethod.uniform3iv = i++; +GLmethod.uniform4f = i++; +GLmethod.uniform4fv = i++; +GLmethod.uniform4i = i++; //120 +GLmethod.uniform4iv = i++; +GLmethod.uniformMatrix2fv = i++; +GLmethod.uniformMatrix3fv = i++; +GLmethod.uniformMatrix4fv = i++; +GLmethod.useProgram = i++; +GLmethod.validateProgram = i++; +GLmethod.vertexAttrib1f = i++; //new +GLmethod.vertexAttrib2f = i++; //new +GLmethod.vertexAttrib3f = i++; //new +GLmethod.vertexAttrib4f = i++; //new //130 +GLmethod.vertexAttrib1fv = i++; //new +GLmethod.vertexAttrib2fv = i++; //new +GLmethod.vertexAttrib3fv = i++; //new +GLmethod.vertexAttrib4fv = i++; //new +GLmethod.vertexAttribPointer = i++; +GLmethod.viewport = i++; + +export default GLmethod; \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/GLtype.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/GLtype.js new file mode 100644 index 0000000..695abcb --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/GLtype.js @@ -0,0 +1,23 @@ +const GLtype = {}; + +[ + "GLbitfield", + "GLboolean", + "GLbyte", + "GLclampf", + "GLenum", + "GLfloat", + "GLint", + "GLintptr", + "GLsizei", + "GLsizeiptr", + "GLshort", + "GLubyte", + "GLuint", + "GLushort" +].sort().map((typeName, i) => GLtype[typeName] = 1 >> (i + 1)); + +export default GLtype; + + + diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Program.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Program.js new file mode 100644 index 0000000..6f5691c --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Program.js @@ -0,0 +1,21 @@ +import {getTransferedObjectUUID} from './classUtils'; + +const name = 'WebGLProgram'; + +function uuid(id) { + return getTransferedObjectUUID(name, id); +} + +export default class WebGLProgram { + className = name; + + constructor(id) { + this.id = id; + } + + static uuid = uuid; + + uuid() { + return uuid(this.id); + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Renderbuffer.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Renderbuffer.js new file mode 100644 index 0000000..d3182ae --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Renderbuffer.js @@ -0,0 +1,21 @@ +import {getTransferedObjectUUID} from './classUtils'; + +const name = 'WebGLRenderBuffer'; + +function uuid(id) { + return getTransferedObjectUUID(name, id); +} + +export default class WebGLRenderbuffer { + className = name; + + constructor(id) { + this.id = id; + } + + static uuid = uuid; + + uuid() { + return uuid(this.id); + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/RenderingContext.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/RenderingContext.js new file mode 100644 index 0000000..5f9608f --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/RenderingContext.js @@ -0,0 +1,1191 @@ +import GLenum from './GLenum'; +import ActiveInfo from './ActiveInfo'; +import Buffer from './Buffer'; +import Framebuffer from './Framebuffer'; +import Renderbuffer from './Renderbuffer'; +import Texture from './Texture'; +import Program from './Program'; +import Shader from './Shader'; +import ShaderPrecisionFormat from './ShaderPrecisionFormat'; +import UniformLocation from './UniformLocation'; +import GLmethod from './GLmethod'; + +const processArray = (array, checkArrayType = false) => { + + function joinArray(arr, sep) { + let res = ''; + for (let i = 0; i < arr.length; i++) { + if (i !== 0) { + res += sep; + } + res += arr[i]; + } + return res; + } + + let type = 'Float32Array'; + if (checkArrayType) { + if (array instanceof Uint8Array) { + type = 'Uint8Array' + } else if (array instanceof Uint16Array) { + type = 'Uint16Array'; + } else if (array instanceof Uint32Array) { + type = 'Uint32Array'; + } else if (array instanceof Float32Array) { + type = 'Float32Array'; + } else { + throw new Error('Check array type failed. Array type is ' + typeof array); + } + } + + const ArrayTypes = { + Uint8Array: 1, + Uint16Array: 2, + Uint32Array: 4, + Float32Array: 14 + }; + return ArrayTypes[type] + ',' + btoa(joinArray(array, ',')) +} + +export default class WebGLRenderingContext { + + // static GBridge = null; + + className = 'WebGLRenderingContext'; + + constructor(canvas, type, attrs) { + this._canvas = canvas; + this._type = type; + this._version = 'WebGL 1.0'; + this._attrs = attrs; + this._map = new Map(); + + Object.keys(GLenum) + .forEach(name => Object.defineProperty(this, name, { + value: GLenum[name] + })); + } + + get canvas() { + return this._canvas; + } + + activeTexture = function (textureUnit) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.activeTexture + ',' + textureUnit, + true + ); + } + + attachShader = function (progarm, shader) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.attachShader + ',' + progarm.id + ',' + shader.id, + true + ); + } + + bindAttribLocation = function (program, index, name) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.bindAttribLocation + ',' + program.id + ',' + index + ',' + name, + true + ) + } + + bindBuffer = function (target, buffer) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.bindBuffer + ',' + target + ',' + (buffer ? buffer.id : 0), + true + ); + } + + bindFramebuffer = function (target, framebuffer) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.bindFramebuffer + ',' + target + ',' + (framebuffer ? framebuffer.id : 0), + true + ) + } + + bindRenderbuffer = function (target, renderBuffer) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.bindRenderbuffer + ',' + target + ',' + (renderBuffer ? renderBuffer.id : 0), + true + ) + } + + bindTexture = function (target, texture) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.bindTexture + ',' + target + ',' + (texture ? texture.id : 0), + true + ) + } + + blendColor = function (r, g, b, a) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.blendColor + ',' + target + ',' + r + ',' + g + ',' + b + ',' + a, + true + ) + } + + blendEquation = function (mode) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.blendEquation + ',' + mode, + true + ) + } + + blendEquationSeparate = function (modeRGB, modeAlpha) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.blendEquationSeparate + ',' + modeRGB + ',' + modeAlpha, + true + ) + } + + + blendFunc = function (sfactor, dfactor) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.blendFunc + ',' + sfactor + ',' + dfactor, + true + ); + } + + blendFuncSeparate = function (srcRGB, dstRGB, srcAlpha, dstAlpha) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.blendFuncSeparate + ',' + srcRGB + ',' + dstRGB + ',' + srcAlpha + ',' + dstAlpha, + true + ); + } + + bufferData = function (target, data, usage) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.bufferData + ',' + target + ',' + processArray(data, true) + ',' + usage, + true + ) + } + + bufferSubData = function (target, offset, data) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.bufferSubData + ',' + target + ',' + offset + ',' + processArray(data, true), + true + ) + } + + checkFramebufferStatus = function (target) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.checkFramebufferStatus + ',' + target + ); + return Number(result); + } + + clear = function (mask) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.clear + ',' + mask + ); + this._canvas._needRender = true; + } + + clearColor = function (r, g, b, a) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.clearColor + ',' + r + ',' + g + ',' + b, + true + ) + } + + clearDepth = function (depth) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.clearDepth + ',' + depth, + true + ) + } + + clearStencil = function (s) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.clearStencil + ',' + s + ); + } + + colorMask = function (r, g, b, a) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.colorMask + ',' + r + ',' + g + ',' + b + ',' + a + ) + } + + compileShader = function (shader) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.compileShader + ',' + shader.id, + true + ) + } + + compressedTexImage2D = function (target, level, internalformat, width, height, border, pixels) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.compressedTexImage2D + ',' + target + ',' + level + ',' + internalformat + ',' + + width + ',' + height + ',' + border + ',' + processArray(pixels), + true + ) + } + + compressedTexSubImage2D = function (target, level, xoffset, yoffset, width, height, format, pixels) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.compressedTexSubImage2D + ',' + target + ',' + level + ',' + xoffset + ',' + yoffset + ',' + + width + ',' + height + ',' + format + ',' + processArray(pixels), + true + ) + } + + + copyTexImage2D = function (target, level, internalformat, x, y, width, height, border) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.copyTexImage2D + ',' + target + ',' + level + ',' + internalformat + ',' + x + ',' + y + ',' + + width + ',' + height + ',' + border, + true + ); + } + + copyTexSubImage2D = function (target, level, xoffset, yoffset, x, y, width, height) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.copyTexSubImage2D + ',' + target + ',' + level + ',' + xoffset + ',' + yoffset + ',' + x + ',' + y + ',' + + width + ',' + height + ); + } + + createBuffer = function () { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.createBuffer + '' + ); + const buffer = new Buffer(result); + this._map.set(buffer.uuid(), buffer); + return buffer; + } + + createFramebuffer = function () { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.createFramebuffer + '' + ); + const framebuffer = new Framebuffer(result); + this._map.set(framebuffer.uuid(), framebuffer); + return framebuffer; + } + + + createProgram = function () { + const id = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.createProgram + '' + ); + const program = new Program(id); + this._map.set(program.uuid(), program); + return program; + } + + createRenderbuffer = function () { + const id = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.createRenderbuffer + '' + ) + const renderBuffer = new Renderbuffer(id); + this._map.set(renderBuffer.uuid(), renderBuffer); + return renderBuffer; + } + + createShader = function (type) { + const id = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.createShader + ',' + type + ) + const shader = new Shader(id, type); + this._map.set(shader.uuid(), shader); + return shader; + } + + createTexture = function () { + const id = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.createTexture + '' + ); + const texture = new Texture(id); + this._map.set(texture.uuid(), texture); + return texture; + } + + cullFace = function (mode) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.cullFace + ',' + mode, + true + ) + } + + + deleteBuffer = function (buffer) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.deleteBuffer + ',' + buffer.id, + true + ) + } + + deleteFramebuffer = function (framebuffer) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.deleteFramebuffer + ',' + framebuffer.id, + true + ) + } + + deleteProgram = function (program) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.deleteProgram + ',' + program.id, + true + ) + } + + deleteRenderbuffer = function (renderbuffer) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.deleteRenderbuffer + ',' + renderbuffer.id, + true + ) + } + + deleteShader = function (shader) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.deleteShader + ',' + shader.id, + true + ) + } + + deleteTexture = function (texture) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.deleteTexture + ',' + texture.id, + true + ) + } + + depthFunc = function (func) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.depthFunc + ',' + func + ) + } + + depthMask = function (flag) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.depthMask + ',' + Number(flag), + true + ) + } + + depthRange = function (zNear, zFar) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.depthRange + ',' + zNear + ',' + zFar, + true + ) + } + + detachShader = function (program, shader) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.detachShader + ',' + program.id + ',' + shader.id, + true + ) + } + + disable = function (cap) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.disable + ',' + cap, + true + ) + } + + disableVertexAttribArray = function (index) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.disableVertexAttribArray + ',' + index, + true + ); + } + + drawArrays = function (mode, first, count) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.drawArrays + ',' + mode + ',' + first + ',' + count + ) + this._canvas._needRender = true; + } + + drawElements = function (mode, count, type, offset) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.drawElements + ',' + mode + ',' + count + ',' + type + ',' + offset + ';' + ); + this._canvas._needRender = true; + } + + enable = function (cap) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.enable + ',' + cap, + true + ); + } + + enableVertexAttribArray = function (index) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.enableVertexAttribArray + ',' + index, + true + ) + } + + + flush = function () { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.flush + '' + ) + } + + framebufferRenderbuffer = function (target, attachment, textarget, texture, level) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.framebufferRenderbuffer + ',' + target + ',' + attachment + ',' + textarget + ',' + (texture ? texture.id : 0) + ',' + level, + true + ) + } + + framebufferTexture2D = function (target, attachment, textarget, texture, level) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.framebufferTexture2D + ',' + target + ',' + attachment + ',' + textarget + ',' + (texture ? texture.id : 0) + ',' + level, + true + ) + } + + frontFace = function (mode) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.frontFace + ',' + mode, + true + ) + } + + generateMipmap = function (target) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.generateMipmap + ',' + target, + true + ) + } + + getActiveAttrib = function (progarm, index) { + const resultString = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getActiveAttrib + ',' + progarm.id + ',' + index + ) + const [type, size, name] = resultString.split(','); + return new ActiveInfo({ + type: Number(type), + size: Number(size), + name + }); + } + + getActiveUniform = function (progarm, index) { + const resultString = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getActiveUniform + ',' + progarm.id + ',' + index + ); + const [type, size, name] = resultString.split(','); + return new ActiveInfo({ + type: Number(type), + size: Number(size), + name + }) + } + + getAttachedShaders = function (progarm) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getAttachedShaders + ',' + progarm.id + ); + const [type, ...ids] = result; + return ids.map(id => this._map.get(Shader.uuid(id))); + } + + getAttribLocation = function (progarm, name) { + return WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getAttribLocation + ',' + progarm.id + ',' + name + ) + } + + getBufferParameter = function (target, pname) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getBufferParameter + ',' + target + ',' + pname + ); + const [type, res] = getBufferParameter; + return res; + } + + getError = function () { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getError + '' + ) + return result; + } + + getExtension = function (name) { + return null; + } + + getFramebufferAttachmentParameter = function (target, attachment, pname) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getFramebufferAttachmentParameter + ',' + target + ',' + attachment + ',' + pname + ) + switch (pname) { + case GLenum.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: + return this._map.get(Renderbuffer.uuid(result)) || this._map.get(Texture.uuid(result)) || null; + default: + return result; + } + } + + getParameter = function (pname) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getParameter + ',' + pname + ) + switch (pname) { + case GLenum.VERSION: + return this._version; + case GLenum.ARRAY_BUFFER_BINDING: // buffer + case GLenum.ELEMENT_ARRAY_BUFFER_BINDING: // buffer + return this._map.get(Buffer.uuid(result)) || null; + case GLenum.CURRENT_PROGRAM: // program + return this._map.get(Program.uuid(result)) || null; + case GLenum.FRAMEBUFFER_BINDING: // framebuffer + return this._map.get(Framebuffer.uuid(result)) || null; + case GLenum.RENDERBUFFER_BINDING: // renderbuffer + return this._map.get(Renderbuffer.uuid(result)) || null; + case GLenum.TEXTURE_BINDING_2D: // texture + case GLenum.TEXTURE_BINDING_CUBE_MAP: // texture + return this._map.get(Texture.uuid(result)) || null; + case GLenum.ALIASED_LINE_WIDTH_RANGE: // Float32Array + case GLenum.ALIASED_POINT_SIZE_RANGE: // Float32Array + case GLenum.BLEND_COLOR: // Float32Array + case GLenum.COLOR_CLEAR_VALUE: // Float32Array + case GLenum.DEPTH_RANGE: // Float32Array + case GLenum.MAX_VIEWPORT_DIMS: // Int32Array + case GLenum.SCISSOR_BOX: // Int32Array + case GLenum.VIEWPORT: // Int32Array + case GLenum.COMPRESSED_TEXTURE_FORMATS: // Uint32Array + default: + const [type, ...res] = result.split(','); + if (res.length === 1) { + return Number(res[0]); + } else { + return res.map(Number); + } + } + } + + getProgramInfoLog = function (progarm) { + return WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getProgramInfoLog + ',' + progarm.id + ) + } + + getProgramParameter = function (program, pname) { + const res = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getProgramParameter + ',' + program.id + ',' + pname + ); + + const [type, result] = res.split(',').map(i => parseInt(i)); + + if (type === 1) { + return Boolean(result); + } else if (type === 2) { + return result; + } else { + throw new Error('Unrecongized program paramater ' + res + ', type: ' + typeof res); + } + } + + + getRenderbufferParameter = function (target, pname) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getRenderbufferParameter + ',' + target + ',' + pname + ) + return result; + } + + + getShaderInfoLog = function (shader) { + return WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getShaderInfoLog + ',' + shader.id + ); + } + + getShaderParameter = function (shader, pname) { + return WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getShaderParameter + ',' + shader.id + ',' + pname + ) + } + + getShaderPrecisionFormat = function (shaderType, precisionType) { + const [rangeMin, rangeMax, precision] = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getShaderPrecisionFormat + ',' + shaderType + ',' + precisionType + ); + const shaderPrecisionFormat = new ShaderPrecisionFormat({ + rangeMin: Number(rangeMin), + rangeMax: Number(rangeMax), + precision: Number(precision) + }); + return shaderPrecisionFormat; + } + + getShaderSource = function (shader) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getShaderSource + ',' + shader.id + ); + return result; + } + + getSupportedExtensions = function () { + return Object.keys({}); + } + + getTexParameter = function (target, pname) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getTexParameter + ',' + target + ',' + pname + ) + return result; + } + + getUniformLocation = function (program, name) { + const id = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getUniformLocation + ',' + program.id + ',' + name + ); + if (id === -1) { + return null; + } else { + return new UniformLocation(Number(id)); + } + } + + getVertexAttrib = function (index, pname) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getVertexAttrib + ',' + index + ',' + pname + ); + switch (pname) { + case GLenum.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: + return this._map.get(Buffer.uuid(result)) || null; + case GLenum.CURRENT_VERTEX_ATTRIB: // Float32Array + default: + return result; + } + } + + getVertexAttribOffset = function (index, pname) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.getVertexAttribOffset + ',' + index + ',' + pname + ) + return Number(result); + } + + isBuffer = function (buffer) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.isBuffer + ',' + buffer.id + ) + return Boolean(result); + } + + isContextLost = function () { + return false; + } + + isEnabled = function (cap) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.isEnabled + ',' + cap + ) + return Boolean(result); + } + + isFramebuffer = function (framebuffer) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.isFramebuffer + ',' + framebuffer.id + ) + return Boolean(result); + } + + isProgram = function (program) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.isProgram + ',' + program.id + ) + return Boolean(result); + } + + isRenderbuffer = function (renderBuffer) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.isRenderbuffer + ',' + renderbuffer.id + ) + return Boolean(result); + } + + isShader = function (shader) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.isShader + ',' + shader.id + ) + return Boolean(result); + } + + isTexture = function (texture) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.isTexture + ',' + texture.id + ); + return Boolean(result); + } + + lineWidth = function (width) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.lineWidth + ',' + width, + true + ) + } + + linkProgram = function (program) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.linkProgram + ',' + program.id, + true + ); + } + + + pixelStorei = function (pname, param) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.pixelStorei + ',' + pname + ',' + Number(param) + ) + } + + polygonOffset = function (factor, units) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.polygonOffset + ',' + factor + ',' + units + ) + } + + readPixels = function (x, y, width, height, format, type, pixels) { + const result = WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.readPixels + ',' + x + ',' + y + ',' + width + ',' + height + ',' + format + ',' + type + ) + return result; + } + + renderbufferStorage = function (target, internalFormat, width, height) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.renderbufferStorage + ',' + target + ',' + internalFormat + ',' + width + ',' + height, + true + ) + } + + sampleCoverage = function (value, invert) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.sampleCoverage + ',' + value + ',' + Number(invert), + true + ) + } + + scissor = function (x, y, width, height) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.scissor + ',' + x + ',' + y + ',' + width + ',' + height, + true + ) + } + + shaderSource = function (shader, source) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.shaderSource + ',' + shader.id + ',' + source + ) + } + + stencilFunc = function (func, ref, mask) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.stencilFunc + ',' + func + ',' + ref + ',' + mask, + true + ) + } + + stencilFuncSeparate = function (face, func, ref, mask) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.stencilFuncSeparate + ',' + face + ',' + func + ',' + ref + ',' + mask, + true + ) + } + + stencilMask = function (mask) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.stencilMask + ',' + mask, + true + ) + } + + stencilMaskSeparate = function (face, mask) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.stencilMaskSeparate + ',' + face + ',' + mask, + true + ) + } + + stencilOp = function (fail, zfail, zpass) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.stencilOp + ',' + fail + ',' + zfail + ',' + zpass + ) + } + + stencilOpSeparate = function (face, fail, zfail, zpass) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.stencilOp + ',' + face + ',' + fail + ',' + zfail + ',' + zpass, + true + ) + } + + texImage2D = function (...args) { + WebGLRenderingContext.GBridge.texImage2D(this._canvas.id, ...args); + } + + + texParameterf = function (target, pname, param) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.texParameterf + ',' + target + ',' + pname + ',' + param, + true + ) + } + + texParameteri = function (target, pname, param) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.texParameteri + ',' + target + ',' + pname + ',' + param + ) + } + + texSubImage2D = function (...args) { + WebGLRenderingContext.GBridge.texSubImage2D(this._canvas.id, ...args); + } + + uniform1f = function (location, v0) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform1f + ',' + location.id + ',' + v0 + ) + } + + uniform1fv = function (location, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform1fv + ',' + location.id + ',' + processArray(value), + true + ) + } + + uniform1i = function (location, v0) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform1i + ',' + location.id + ',' + v0, + // true + ) + } + + uniform1iv = function (location, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform1iv + ',' + location.id + ',' + processArray(value), + true + ) + } + + uniform2f = function (location, v0, v1) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform2f + ',' + location.id + ',' + v0 + ',' + v1, + true + ) + } + + uniform2fv = function (location, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform2fv + ',' + location.id + ',' + processArray(value), + true + ) + } + + uniform2i = function (location, v0, v1) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform2i + ',' + location.id + ',' + v0 + ',' + v1, + true + ) + } + + uniform2iv = function (location, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform2iv + ',' + location.id + ',' + processArray(value), + true + ) + } + + uniform3f = function (location, v0, v1, v2) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform3f + ',' + location.id + ',' + v0 + ',' + v1 + ',' + v2, + true + ) + } + + uniform3fv = function (location, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform3fv + ',' + location.id + ',' + processArray(value), + true + ) + } + + uniform3i = function (location, v0, v1, v2) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform3i + ',' + location.id + ',' + v0 + ',' + v1 + ',' + v2, + true + ) + } + + uniform3iv = function (location, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform3iv + ',' + location.id + ',' + processArray(value), + true + ) + } + + uniform4f = function (location, v0, v1, v2, v3) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform4f + ',' + location.id + ',' + v0 + ',' + v1 + ',' + v2 + ',' + v3, + true + ) + } + + uniform4fv = function (location, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform4fv + ',' + location.id + ',' + processArray(value), + true + ) + } + + uniform4i = function (location, v0, v1, v2, v3) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform4i + ',' + location.id + ',' + v0 + ',' + v1 + ',' + v2 + ',' + v3, + true + ) + } + + uniform4iv = function (location, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniform4iv + ',' + location.id + ',' + processArray(value, true), + true + ) + } + + uniformMatrix2fv = function (location, transpose, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniformMatrix2fv + ',' + location.id + ',' + Number(transpose) + ',' + processArray(value), + true + ) + } + + uniformMatrix3fv = function (location, transpose, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniformMatrix3fv + ',' + location.id + ',' + Number(transpose) + ',' + processArray(value), + true + ) + } + + uniformMatrix4fv = function (location, transpose, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.uniformMatrix4fv + ',' + location.id + ',' + Number(transpose) + ',' + processArray(value), + true + ); + } + + useProgram = function (progarm) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.useProgram + ',' + progarm.id + '', + true + ) + } + + + validateProgram = function (program) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.validateProgram + ',' + program.id, + true + ) + } + + vertexAttrib1f = function (index, v0) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.vertexAttrib1f + ',' + index + ',' + v0, + true + ) + } + + vertexAttrib2f = function (index, v0, v1) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.vertexAttrib2f + ',' + index + ',' + v0 + ',' + v1, + true + ) + } + + vertexAttrib3f = function (index, v0, v1, v2) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.vertexAttrib3f + ',' + index + ',' + v0 + ',' + v1 + ',' + v2, + true + ) + } + + vertexAttrib4f = function (index, v0, v1, v2, v3) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.vertexAttrib4f + ',' + index + ',' + v0 + ',' + v1 + ',' + v2 + ',' + v3, + true + ) + } + + vertexAttrib1fv = function (index, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.vertexAttrib1fv + ',' + index + ',' + processArray(value), + true + ) + } + + vertexAttrib2fv = function (index, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.vertexAttrib2fv + ',' + index + ',' + processArray(value), + true + ) + } + + vertexAttrib3fv = function (index, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.vertexAttrib3fv + ',' + index + ',' + processArray(value), + true + ) + } + + vertexAttrib4fv = function (index, value) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.vertexAttrib4fv + ',' + index + ',' + processArray(value), + true + ) + } + + vertexAttribPointer = function (index, size, type, normalized, stride, offset) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.vertexAttribPointer + ',' + index + ',' + size + ',' + type + ',' + Number(normalized) + ',' + stride + ',' + offset, + true + ) + } + + viewport = function (x, y, width, height) { + WebGLRenderingContext.GBridge.callNative( + this._canvas.id, + GLmethod.viewport + ',' + x + ',' + y + ',' + width + ',' + height, + true + ) + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Shader.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Shader.js new file mode 100644 index 0000000..a763886 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Shader.js @@ -0,0 +1,22 @@ +import {getTransferedObjectUUID} from './classUtils'; + +const name = 'WebGLShader'; + +function uuid(id) { + return getTransferedObjectUUID(name, id); +} + +export default class WebGLShader { + className = name; + + constructor(id, type) { + this.id = id; + this.type = type; + } + + static uuid = uuid; + + uuid() { + return uuid(this.id); + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/ShaderPrecisionFormat.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/ShaderPrecisionFormat.js new file mode 100644 index 0000000..208d6c1 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/ShaderPrecisionFormat.js @@ -0,0 +1,11 @@ +export default class WebGLShaderPrecisionFormat { + className = 'WebGLShaderPrecisionFormat'; + + constructor({ + rangeMin, rangeMax, precision + }) { + this.rangeMin = rangeMin; + this.rangeMax = rangeMax; + this.precision = precision; + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Texture.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Texture.js new file mode 100644 index 0000000..de4d806 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/Texture.js @@ -0,0 +1,22 @@ +import {getTransferedObjectUUID} from './classUtils'; + +const name = 'WebGLTexture'; + +function uuid(id) { + return getTransferedObjectUUID(name, id); +} + +export default class WebGLTexture { + className = name; + + constructor(id, type) { + this.id = id; + this.type = type; + } + + static uuid = uuid; + + uuid() { + return uuid(this.id); + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/UniformLocation.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/UniformLocation.js new file mode 100644 index 0000000..f5e99dc --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/UniformLocation.js @@ -0,0 +1,22 @@ +import {getTransferedObjectUUID} from './classUtils'; + +const name = 'WebGLUniformLocation'; + +function uuid(id) { + return getTransferedObjectUUID(name, id); +} + +export default class WebGLUniformLocation { + className = name; + + constructor(id, type) { + this.id = id; + this.type = type; + } + + static uuid = uuid; + + uuid() { + return uuid(this.id); + } +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/classUtils.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/classUtils.js new file mode 100644 index 0000000..88716be --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/context-webgl/classUtils.js @@ -0,0 +1,3 @@ +export function getTransferedObjectUUID(name, id) { + return `${name.toLowerCase()}-${id}`; +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/env/canvas.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/env/canvas.js new file mode 100644 index 0000000..a8d9bb9 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/env/canvas.js @@ -0,0 +1,74 @@ +import GContext2D from '../context-2d/RenderingContext'; +import GContextWebGL from '../context-webgl/RenderingContext'; + +export default class GCanvas { + + // static GBridge = null; + + id = null; + + _needRender = true; + + constructor(id, { disableAutoSwap }) { + this.id = id; + + this._disableAutoSwap = disableAutoSwap; + if (disableAutoSwap) { + this._swapBuffers = () => { + GCanvas.GBridge.render(this.id); + } + } + } + + getContext(type) { + + let context = null; + + if (type.match(/webgl/i)) { + context = new GContextWebGL(this); + + context.componentId = this.id; + + if (!this._disableAutoSwap) { + const render = () => { + if (this._needRender) { + GCanvas.GBridge.render(this.id); + this._needRender = false; + } + } + setInterval(render, 16); + } + + GCanvas.GBridge.callSetContextType(this.id, 1); // 0 for 2d; 1 for webgl + } else if (type.match(/2d/i)) { + context = new GContext2D(this); + + context.componentId = this.id; + +// const render = ( callback ) => { +// +// const commands = context._drawCommands; +// context._drawCommands = ''; +// +// GCanvas.GBridge.render2d(this.id, commands, callback); +// this._needRender = false; +// } +// //draw方法触发 +// context._flush = render; +// //setInterval(render, 16); + + GCanvas.GBridge.callSetContextType(this.id, 0); + } else { + throw new Error('not supported context ' + type); + } + + return context; + + } + + reset() { + GCanvas.GBridge.callReset(this.id); + } + + +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/env/image.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/env/image.js new file mode 100644 index 0000000..9499a51 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/env/image.js @@ -0,0 +1,96 @@ +let incId = 1; + +const noop = function () { }; + +class GImage { + + static GBridge = null; + + constructor() { + this._id = incId++; + this._width = 0; + this._height = 0; + this._src = undefined; + this._onload = noop; + this._onerror = noop; + this.complete = false; + } + + get width() { + return this._width; + } + set width(v) { + this._width = v; + } + + get height() { + return this._height; + } + + set height(v) { + this._height = v; + } + + get src() { + return this._src; + } + + set src(v) { + + if (v.startsWith('//')) { + v = 'http:' + v; + } + + this._src = v; + + GImage.GBridge.perloadImage([this._src, this._id], (data) => { + if (typeof data === 'string') { + data = JSON.parse(data); + } + if (data.error) { + var evt = { type: 'error', target: this }; + this.onerror(evt); + } else { + this.complete = true; + this.width = typeof data.width === 'number' ? data.width : 0; + this.height = typeof data.height === 'number' ? data.height : 0; + var evt = { type: 'load', target: this }; + this.onload(evt); + } + }); + } + + addEventListener(name, listener) { + if (name === 'load') { + this.onload = listener; + } else if (name === 'error') { + this.onerror = listener; + } + } + + removeEventListener(name, listener) { + if (name === 'load') { + this.onload = noop; + } else if (name === 'error') { + this.onerror = noop; + } + } + + get onload() { + return this._onload; + } + + set onload(v) { + this._onload = v; + } + + get onerror() { + return this._onerror; + } + + set onerror(v) { + this._onerror = v; + } +} + +export default GImage; \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/env/tool.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/env/tool.js new file mode 100644 index 0000000..d3fb398 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/env/tool.js @@ -0,0 +1,24 @@ + +export function ArrayBufferToBase64 (buffer) { + var binary = ''; + var bytes = new Uint8ClampedArray(buffer); + for (var len = bytes.byteLength, i = 0; i < len; i++) { + binary += String.fromCharCode(bytes[i]); + } + return btoa(binary); +} + +export function Base64ToUint8ClampedArray(base64String) { + const padding = '='.repeat((4 - base64String.length % 4) % 4); + const base64 = (base64String + padding) + .replace(/\-/g, '+') + .replace(/_/g, '/'); + + const rawData = atob(base64); + const outputArray = new Uint8ClampedArray(rawData.length); + + for (let i = 0; i < rawData.length; ++i) { + outputArray[i] = rawData.charCodeAt(i); + } + return outputArray; +} \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/index.js b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/index.js new file mode 100644 index 0000000..a34ad58 --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/gcanvas/index.js @@ -0,0 +1,39 @@ +import GCanvas from './env/canvas'; +import GImage from './env/image'; + +import GWebGLRenderingContext from './context-webgl/RenderingContext'; +import GContext2D from './context-2d/RenderingContext'; + +import GBridgeWeex from './bridge/bridge-weex'; + +export let Image = GImage; + +export let WeexBridge = GBridgeWeex; + +export function enable(el, { bridge, debug, disableAutoSwap, disableComboCommands } = {}) { + + const GBridge = GImage.GBridge = GCanvas.GBridge = GWebGLRenderingContext.GBridge = GContext2D.GBridge = bridge; + + GBridge.callEnable(el.ref, [ + 0, // renderMode: 0--RENDERMODE_WHEN_DIRTY, 1--RENDERMODE_CONTINUOUSLY + -1, // hybridLayerType: 0--LAYER_TYPE_NONE 1--LAYER_TYPE_SOFTWARE 2--LAYER_TYPE_HARDWARE + false, // supportScroll + false, // newCanvasMode + 1, // compatible + 'white',// clearColor + false // sameLevel: newCanvasMode = true && true => GCanvasView and Webview is same level + ]); + + if (debug === true) { + GBridge.callEnableDebug(); + } + if (disableComboCommands) { + GBridge.callEnableDisableCombo(); + } + + var canvas = new GCanvas(el.ref, { disableAutoSwap }); + canvas.width = el.style.width; + canvas.height = el.style.height; + + return canvas; +}; \ No newline at end of file diff --git a/src/uni_modules/Sansnn-uQRCode/components/uqrcode/uqrcode.vue b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/uqrcode.vue new file mode 100644 index 0000000..7c19c2a --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/components/uqrcode/uqrcode.vue @@ -0,0 +1,485 @@ + + + + + diff --git a/src/uni_modules/Sansnn-uQRCode/package.json b/src/uni_modules/Sansnn-uQRCode/package.json new file mode 100644 index 0000000..66adacb --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/package.json @@ -0,0 +1,82 @@ +{ + "id": "Sansnn-uQRCode", + "displayName": "uQRCode 二维码生成插件", + "version": "3.0.1", + "description": "uQRCode 是一款使用方式简单,易于扩展的二维码生成插件。", + "keywords": [ + "uQRCode", + "二维码", + "qrcode" +], + "repository": "https://github.com/Sansnn/uQRCode", + "engines": { + "HBuilderX": "^3.1.0" + }, + "dcloudext": { + "category": [ + "JS SDK", + "通用 SDK" + ], + "sale": { + "regular": { + "price": "0.00" + }, + "sourcecode": { + "price": "0.00" + } + }, + "contact": { + "qq": "" + }, + "declaration": { + "ads": "无", + "data": "无", + "permissions": "无" + }, + "npmurl": "" + }, + "uni_modules": { + "dependencies": [], + "encrypt": [], + "platforms": { + "cloud": { + "tcb": "y", + "aliyun": "y" + }, + "client": { + "App": { + "app-vue": "y", + "app-nvue": "y" + }, + "H5-mobile": { + "Safari": "y", + "Android Browser": "y", + "微信浏览器(Android)": "y", + "QQ浏览器(Android)": "y" + }, + "H5-pc": { + "Chrome": "y", + "IE": "y", + "Edge": "y", + "Firefox": "y", + "Safari": "y" + }, + "小程序": { + "微信": "y", + "阿里": "y", + "百度": "y", + "字节跳动": "y", + "QQ": "y" + }, + "快应用": { + "华为": "y", + "联盟": "y" + }, + "Vue": { + "vue2": "y", + "vue3": "u" + } + } + } + } +} diff --git a/src/uni_modules/Sansnn-uQRCode/readme.md b/src/uni_modules/Sansnn-uQRCode/readme.md new file mode 100644 index 0000000..3e3dc9d --- /dev/null +++ b/src/uni_modules/Sansnn-uQRCode/readme.md @@ -0,0 +1,210 @@ +# uQRCode + +uQRCode 生成方式简单,可扩展性高,如有复杂需求可通过自定义组件或修改源码完成需求。已测试H5、微信小程序、iPhoneXsMax真机、华为P20Pro真机。 + +支持自定义二维码渲染规则,可通过 `getModules` 方法得到矩阵信息后,自行实现canvas或view+css渲染二维码,如随机颜色、圆点、方块、块与块之间的间距等。 + +### 二维码 +**什么是QR码** + +QR码属于矩阵式二维码中的一个种类,由DENSO(日本电装)公司开发,由JIS和ISO将其标准化。 + +**QR码的特点** + +一是高速读取(QR就是取自“Quick Response”的首字母),通过摄像头从拍摄到解码到显示内容也就三秒左右,对摄像的角度也没有什么要求; + +二是高容量、高密度,理论上内容经过压缩处理后可以存7089个数字,4296个字母和数字混合字符,2953个8位字节数据,1817个汉字; + +三是支持纠错处理,按照QR码的标准文档说明,QR码的纠错分为4个级别,分别是: +- level L : 最大 7% 的错误能够被纠正; +- level M : 最大 15% 的错误能够被纠正; +- level Q : 最大 25% 的错误能够被纠正; +- level H : 最大 30% 的错误能够被纠正; + +四是结构化,看似无规则的图形,其实对区域有严格的定义。 + +更多二维码介绍及原理:[https://blog.csdn.net/jason_ldh/article/details/11801355](https://blog.csdn.net/jason_ldh/article/details/11801355) + +### 简单使用 + +在 `template` 中创建 ``,并指定生成内容 `text` + +```html + +``` + +### 属性说明 + +|属性名 |类型 |可选值 |默认值 |是否必填 |说明 | +|--- |--- |--- |--- |--- |:--- | +|id |String |- |随机生成 |否 |组件标识/canvasId | +|mode |String |canvas/view |canvas |否 |生成模式 | +|text |String |- |- |是 |二维码内容 | +|size |Number |- |256 |否 |二维码大小,单位px | +|margin |Number |- |0 |否 |填充边距,单位px | +|backgroundColor |String |- |#FFFFFF |否 |背景色 | +|foregroundColor |String |- |#000000 |否 |前景色 | +|errorCorrectLevel|String/Number|L/M/Q/H/1/0/3/2 |H |否 |纠错等级L/M/Q/H分别对应1/0/3/2 | +|typeNumber |Number |- |-1 |否 |版本 | +|fileType |String |png/jpg |png |否 |导出的文件类型 | + +### 方法说明 + +|方法名|说明| +|---|:---| +|[toTempFilePath](#totempfilepathobject)|导出临时文件路径| +|[save](#saveobject)|保存二维码| + +### toTempFilePath(OBJECT) + +导出临时文件路径 + +**OBJECT参数说明** + +|参数 |类型 |必填 |默认值 |说明 | +|--- |--- |--- |--- |:--- | +|success |Function |否 |- |方法调用成功的回调函数 | +|fail |Function |否 |- |方法调用失败的回调函数 | +|complete |Function |否 |- |方法调用结束的回调函数(调用成功、失败都会执行) | + +#### 示例 + +```html + +``` + +```javascript +export default { + methods: { + toTempFilePath() { + this.$refs.uQRCode.toTempFilePath({ + success: res => { + console.log(res) + } + }) + } + } +} +``` + +### save(OBJECT) + +保存二维码 + +**OBJECT参数说明** + +|参数 |类型 |必填 |默认值 |说明 | +|--- |--- |--- |--- |:--- | +|success |Function |否 |- |方法调用成功的回调函数 | +|fail |Function |否 |- |方法调用失败的回调函数 | +|complete |Function |否 |- |方法调用结束的回调函数(调用成功、失败都会执行) | + +#### 示例 + +```html + +``` + +```javascript +export default { + methods: { + save() { + this.$refs.uQRCode.save({ + success: res => { + console.log(res) + } + }) + } + } +} +``` + +### 高级使用 + +在 `template` 中创建 `` 并设置 `id`,画布宽高 + +```html + +``` + +在 `script` 中引用js文件并调用方法生成矩阵 + +```javascript +import uQRCode from '@/uni_modules/Sansnn-uQRCode/components/uqrcode/common/uqrcode.js' + +export default { + data() { + return { + size: 256, + margin: 10, + backgroundColor: '#FFFFFF', + foregroundColor: '#000000' + } + }, + onReady() { + let modules = uQRCode.getModules({ + text: 'uQRCode 3.0', + errorCorrectLevel: uQRCode.errorCorrectLevel.H + }) + let tileSize = (this.size - this.margin * 2) / modules.length + // 获取绘图所需的上下文 + let ctx = uni.createCanvasContext('qrcode', this) + // 开始绘制 + ctx.setFillStyle(this.backgroundColor) + ctx.fillRect(0, 0, this.size, this.size) + for (var row = 0; row < modules.length; row++) { + for (var col = 0; col < modules.length; col++) { + // 计算每一个小块的位置 + var x = col * tileSize + this.margin + var y = row * tileSize + this.margin + var w = tileSize + var h = tileSize + + var style = modules[row][col] ? this.foregroundColor : this.backgroundColor + ctx.setFillStyle(style) + ctx.fillRect(x, y, w, h) + } + } + ctx.draw() + } +} +``` + +### uqrcode.js 方法说明 + +|方法名|说明| +|---|:---| +|[getModules](#getmodulesoptions)|可以得到二维码矩阵信息,可根据返回的矩阵信息自行实现二维码生成| + +### getModules(options) + +根据内容得到二维码矩阵信息 + +|参数 |类型 |必填 |默认值 |说明 | +|--- |--- |--- |--- |:--- | +|text |String |是 |- |二维码内容 | +|errorCorrectLevel|Number |否 |2 |纠错等级,1/0/3/2分别对应L/M/Q/H | +|typeNumber |Number |否 |-1 |版本 | + +### 常见问题 +**关于高级使用二维码生成不完整** + +size的单位是px,请尽量避免使用rpx,如果canvas的单位是rpx,那么不同设备屏幕分辨率不一样,rpx转换成px后的画布尺寸不足以放下全部内容,实际绘制图案超出,就会出现不完整或者没有填充完整画布的情况。 + +**如何扫码跳转指定网页** + +text参数直接放入完整的网页地址即可,例如:`https://ext.dcloud.net.cn/plugin?id=1287`。微信客户端不能是ip地址。 + +**H5长按识别** + +canvas无法长按识别,长按识别需要是图片才行,所以需要先调用`toTempFilePath`方法得到临时路径,再用image组件显示即可。