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@ -954,25 +954,28 @@ const polyLayer = new BMapGL.GeoJSONLayer("poly", {
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polygonStyle: normalStyle,
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});
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const setActiveStyle = (overlay) => {
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polyLayer.resetStyle();
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overlay.setOptions(activeStyle);
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// polyLayer.resetStyle();
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// overlay.setOptions(activeStyle);
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};
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//监听事件
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const clickHandler = (e) => {
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console.log(5555);
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console.log(5555,e);
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let target = polyLayer.pickOverlays(e.target);
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if (target && target[0]) {
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selectedOverlay = target[0];
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console.log("5-1", selectedOverlay);
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// nextTick(() => {
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setActiveStyle(selectedOverlay);
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movepoy.open(selectedOverlay);
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// });
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// setActiveStyle(selectedOverlay);
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movepoy.open(selectedOverlay,call());
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} else {
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console.log("5-2");
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polyLayer.resetStyle();
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}
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};
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const call=()=>{
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console.log('执行');
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}
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//开始平移
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const moveEdit = () => {
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console.log(11111, cs_choose_arr.value[0]);
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@ -980,28 +983,27 @@ const moveEdit = () => {
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if (currentMarker !== null) {
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map.removeOverlay(currentMarker);
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}
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//初始化
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selectedOverlay = null;
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sceneMove = null;
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movepoy = null;
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select = null;
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map.addGeoJSONLayer(polyLayer);
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polyLayer.addOverlay(cs_choose_arr.value[0]);
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sceneMove = new DrawScene(map);
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movepoy = new PolygonMove(sceneMove);
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movepoy.setCurrentModel(PolygonMove.MODEL.MOVE);
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select = new Select(sceneMove, {
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type: DrawingType.DRAWING_POINT,
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});
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select.open();
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// select = new Select(sceneMove, {
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// type: DrawingType.DRAWING_POINT,
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// });
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// select.open();
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polyLayer.resetStyle();
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sceneMove.addEventListener(OperateEventType.CLICK, clickHandler);
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};
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//取消移动
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const moveCancel = () => {
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movepoy.close();
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sceneMove.removeEventListener(OperateEventType.CLICK, clickHandler);
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polyLayer.resetStyle();
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cs_choose_arr.value.forEach((item, index) => {
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map.removeOverlay(cs_choose_arr.value[index]);
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});
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@ -1009,11 +1011,8 @@ const moveCancel = () => {
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};
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//保存移动
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const moveSave = () => {
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console.log(22222, cs_choose_arr.value[0]);
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// select.close();
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// movepoy.close(selectedOverlay);
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polyLayer.resetStyle();
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arrJWD = [[[]]];
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movepoy.close();
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sceneMove.removeEventListener(OperateEventType.CLICK, clickHandler);
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cs_choose_arr.value[0].points.forEach((item, index) => {
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let arr1 = [];
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@ -1028,12 +1027,13 @@ const moveSave = () => {
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//退出移动模式
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const moveBack = () => {
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// select.close();
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movepoy.close();
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sceneMove.removeEventListener(OperateEventType.CLICK, clickHandler);
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polyLayer.resetStyle();
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// cs_choose_arr.value.forEach((item, index) => {
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// map.removeOverlay(cs_choose_arr.value[index]);
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// });
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// addCsChoose();
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// polyLayer.resetStyle();
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cs_choose_arr.value.forEach((item, index) => {
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map.removeOverlay(cs_choose_arr.value[index]);
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});
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addCsChoose();
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move_mode.value = false;
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drawing.value = false;
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};
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